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TimpleSQL is a set of standalone procedures that helps the developer either quickly prepare values, or execute submission, for INSERT or UPDATE queries into a database.
TimpleSQL can also Validate Submission Array Values relative to Table Columns.
The TclPro tool set includes a graphical debugger, a static code checker,
a wrapper to generate stand-alone executables, a "compiler" that
writes out Tcl byte codes, and a loader that reads byte codes.
Ripley is a programming language that is somewhere between Forth and Postscript in terms of syntax. It is written in Ruby. There are several interesting techniques that were used to build Ripley including code generation for the individual language ops,
Scripter is the core scripting engine of the latest Diabloworld project, JED, created by Ben Thompson (smoke). The purpose of this project is to build and provide a solid scripting engine for Diablo II.
ESS-MODEL: The fastest and easiest to use UML reversing tool!
With ESS-MODEL you can view class diagrams from your code in the time that other tools are still busy loading.
Source is written in Delphi.
More info: http://essmodel.sourceforge.net
This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
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ScriptLauncher is a powerful scripting engine for use under Windows 95/98 and NT. The script language syntax resembles that of C and Java, but is much easier to use.
The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
Project IAI (Internet Artifical Intelligence) intends to use the medium of the internet and forum based communities, to provide an interaction and knowledge source for an AI (though a large number of interactions), which has the ability to respond not on
The JRRE project is a Java runtime environment implementation based on Sun's Java 2 Virtual Machine specification. The system is currently under development at Appalachian State University by undergraduates Christopher Ellsworth and Clarence Alston.
The project's aim is to build automated programming language translation system that will port program sources written in one language to other programming language(s).
MSWLogo Castellano.
Version traducida al castellano del conocido MSWLogo de softronix. Tras varios ańos desaparecido, hemos recuperado los fuentes y los binarios originales para todo el publico hispano. Welcome to spanish MSW Logo.
The Project of mine and a group of friends will be called "C-pretter". It will involve the creation of the interpreter of C++ in Delphi language. First version of this project is going to involve elements of C++ language such as : Variable operation, l
C++ source code interpreter for Win 32 platforms, for developers and end-users.
The goal of our project is to interpret C++ source code and execute it.
The interpreter will run on Win32 platforms. We will create and develop it in C++ language.
Simply interpreter of Pascal’s language, which will include:
- operations in/out
- simple arythmetics operations: +,-,*,/
- declaration of variables
- dynamic memory allocation
We would like do this with use Borland Delphi
The Frame Processing Language (FPL) is an XML language based on the Frame Technology by Paul G. Bassett as described in his book Framing Software Reuse: lessons from the real world.
FPL is implemented in Java using JDOM,Saxon and Jakarta-oro.