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LLVM is a unique compiler infrastructure designed for the optimization of programs from arbitrary programming languages. Compilation in C and C++ programs is supported using a parser based on GCC 3.4. Backends exist for X86, Sparc, PowerPC and "C".
Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
EVM is a 32-bit virtual machine designed for easy implementation. It supports bounds checking, real-time linking and JIT compilation on x86 architecture. No platform-specific calls or byte order dependencies. Comes with an optimizing C compiler.
Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
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XML-based application layout descriptive language. and UI framework-independence, platform-independence. support simple control flow, and lisp-like mathematical expression calculation.
wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the source code to virtual machine byte code for faster execution.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
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SWTworkbench is:Essential Budget--the only open-source personal finance manager with mature budgeting support, Essential Data--a library making standard SWT controls data-aware, RCPLite--a simple RCP framework with an Eclipse 2.1 look, and more SWT tools
antlraux is a java package thought to be used in combination with antlr(http://www.antlr.org). Features contextual information management, command line parsing and lexical information treatment.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
Un sistema de programación abierto, modular y flexible para fomentar las siguientes disciplinas: 1) programar para una interfaz, no para una implementación (GOF); 2) diseño por contrato; y 3) desarrollo dirigido por pruebas.
"Le Winny" is meant to be translating some plain text information (given a simple syntax called "Le Winny Syntax") to a W3C-valid HTML code. The first implementation is in PHP tested under Linux and Windows XP. Further port will be made in Java and C
Native Java parser framework, no (pre-)compilers needed. Closely follows BNF syntax. Optimized for performance and low overhead. Highly flexible and extendable using a streamlined API. Integrate semantics, tracing and even context sensitive parsers.
PHP Runtime will allow you to distribute the runtime installation to your clients, and then you write PHP applications that can execute seemlessly on their computers. Great for PHP-GTK applications!
Lemick is a project to make a programming language similar to those traditional Basic implementations but with all the attributes of the modern programming tool
Piccolo is the fastest SAX parser for Java, supporting SAX1, SAX2, and JAXP (SAX only). Piccolo is different from other parsers in that it was developed using parser generators. It weighs 160K including XML APIs. See http://piccolo.sf.net for more info.
The scripting engine which helps to create the embedded interpreter of your own language. The library provides an easy and clear way to define an embedded scipt language interpreter step by step.