Snow is a Lisp-based GUI description DSL for Swing. It supports declarative layout, data binding, event listeners implemented in Java or Lisp. NOTE: the project is now hosted on common-lisp.net.
Snurt is a programming environment and platform for the web. Use it to write and run simple or complex web applications using only a browser. Snurt programs are written in JavaScript using Mozilla Rhino. Snurt is written in JSP (Java Server Pages).
Conversations on the Internet are often disjointed and unidirectional. In many cases, conversations are occuring in many different places on the same topic. The SpaceMapper effort was born from the classic Internet desire to see if there is a better way.
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Squadd is a package of additions for the Squirrel language. It's a complete, powerful, template-based binding utility and a collection of useful class templates (unified stack operations, data types management). wxWidgets to Squirrel port is in progress
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Is an introspective and customizable general purpose language; can be easily extended both in functions and syntax.
Implements the idea that source code and program are equivalent, so it isn't compiled and the program source code can be modified runtime
Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
MediaWiki Extension which implements a general-purpose programming language to be used in MediaWiki articles. Basically PostScript without graphics, with some additional operators including database querying.
Stalk is a new prototyping, message-passing OO language similar to Self. The interpreter compiles source text to bytecode for the Stalk Virtual Machine (SVM) and caches it. Compilable on most systems with sane C++ compilers, stalk has optional gtk binding
This is an Hierarchical State Machine (aka Statechart) engine written in Java (1.5 +) Actually we will develop only support for a subset of UML 2.0 semantics but, in future, we hope to add support for other semantics.
A "programming language" that can generate random strings. Useful for creating password, but has many other uses (it can generate IP addresses, fully random but pronounceable words, ..., anything that a string can represent). Written in C#
Struts Config Reloader is developed to suppot the reload of struts1 config.Now this tools is support for reloading struts-config.xml and tiles,message resouces that defined in struts-config.xml .
idyuts is \"I Dare You to Use This Shell\"; a pre-hibernate approach to replacing an ORM written with jython functors into a pure-Java language command pattern. The \"pipeline codegen artifacts\" are simple IoC templates, and trivial to adapt
SuperClass is a JavaScript pre-processor/interpreter object, designed
to facilitate class-based OOP in JavaScript. NOTE: Project is closed. Replaced by: http://sourceforge.net/projects/jsclass
Susie (Scripting Using a Smalltalk Interpreter Engine) is an attempt to provide a light weight scripting engine using Smalltalk as the language. it is based on Public Domain SmallTalk (PDST).
Allow me to introduce - SyntaxTranslator. This small script-pack allows you to print PHP and HTML code in better way than just plain text.
With straight code and CSS styles SyntaxTranslator becomes easy-to-use and really flexible script ^_^
ThyLordRoot's Interpreted S-expression Parser (TISP) is a LISP-like programming language developed for the benefit of ThyLordRoot's viewers on Twitch.tv. This heritage was chosen for its simplicity and affordance of rapid prototyping. Although it is a toy language, it is intended to be Turing complete, and bootstrapping TISP is a major goal.
Toolset for the TMPL (Template Matching Processor Language). Compiler and runtime for creating/ evaluating templates on XML data streams. Can be integrated easily in Java projects.
TNT Basic allows anyone, regardless of previous experience to make their own games for the Macintosh. Its amazingly easy to use development environment allows you to compose all your game's graphics, sounds, music and code with simplicity and ease.