Showing 4 open source projects for "pascal script engine component"

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  • 1
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++ C# Delphi Drag&Drop Applications - VRCalc++ Script Executors: Terminal, VCL, FMX - VRMultiEdit - VRLazyCodeEditor - VR Astro Vision (Astrology) - Paged List Test - VRMosaic : Delphi C++Builder Java C# +with auto resolver - VR Free Chess 2D - VRBlocks - VRGraphStage - VR TTT OX + icons & bitmaps + VCL VisualStyles + Build Projects + instructions to build projects to build projects - Delphi : RAD Studio - C++ : Dev-C++ - java : NetBeans - C# : MS/VS adrixnt@hotmail.it
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  • 2
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision...
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  • 3
    Script Engine II is an scripting component for Delphi and FreePascal. It supports object oriented programming including partial classes and class helpers.
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  • 4
    The FireBlade Script Interpreter is a very easy-to-use interpreter with an own language for simple purposes. It was initially written for the particle engine FireBlade, but became stand-alone.
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