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Advanced TECO dialect and interactive screen editor based on Scintilla
SciTECO is an interactive TECO dialect, similar to Video TECO. It also adds features from classic TECO-11, as well as unique new ideas.
Project development takes place here:
https://git.fmsbw.de/sciteco
The download archive is mirrored at Sourceforge, but for nightly builds check out:
https://sciteco.fmsbw.de/downloads/nightly/
Rexx/Curses is an interface to the curses library. With this external function package, Rexx programmers can write cross-platform applications with a consistent textual user interface.
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BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
This is an Open Sourced BASIC interpreter environment using PostgreSQL. It is focused on (1) Simple to program, (2) Powerful database statements, (3) UNIX shell friendly, (4) Business focused, (5) "Function" over "speed". This is *not* another VB implementation. Extensive language documentation is available.
Yabasic is a free, multi-platform implementation of a traditional command-line BASIC programming language interpreter. It is small, feature-rich, and easy-to-use, with numerous useful features and facilities for structured programming.
Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
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wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
IFL is an Interactive Fiction Language a.k.a. a language for developing text adventures. It is a weakly-typed object-oriented language with a concise syntax. The project includes a compiler and a virtual machine for running games developed in IFL.
An implementation of the language described in "Karel the Robot: A Gentle Introduction to The Art of Programming" by Richard Pattis et al. Both Java and C/Unix versions are available.
Exil is a bytecode-language that (when it's finished) can execute GW-Basic programs, after converting them to an own format. Maybe it's possible to add other languages later.
Nickle is a desk calculator language with powerful programming and scripting capabilities. Nickle supports a variety of datatypes, especially arbitrary precision numbers.