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NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the source code to virtual machine byte code for faster execution.
EVM is a 32-bit virtual machine designed for easy implementation. It supports bounds checking, real-time linking and JIT compilation on x86 architecture. No platform-specific calls or byte order dependencies. Comes with an optimizing C compiler.
JEC is a Java Expression Compiler library (a JAR) that allows bidirectional expression evaluation and assignation (like book.pages[selectedPage].text). It was designed for mapping HTTP parameters to class fields in the model for a Java web controller.
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SMUF, or Single Multi-User Forth, is a Forth-based compiler/interpreter based loosely on the MUF language available in MUCK servers such as ProtoMUCK or Fuzzball.
MOC is an interesting technology that facilitate efficient object oriented programming, exception handling just in C without any additional compiler or preprocessor. The current release contains a scheme interpreter which base on MOC
The TclPro tool set includes a graphical debugger, a static code checker,
a wrapper to generate stand-alone executables, a "compiler" that
writes out Tcl byte codes, and a loader that reads byte codes.
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This project is the port of Lua programming language to Java platform. It contains the bytecode compiler and interpreter, that use the same bytecode format as the original version, and partially support standard Lua library.
Object Tree, Virtual Machine and Compiler for Concatenative Languages, in a shared library - [This project is obsolete, and has been superseeded by the XCL suit, available at http://www.varkhan.net/software/xcl]
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at Run Time with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.
RPilot is a GPL'ed implementation of the IEEE-standard language PILOT. It is an interpreter written in ANSI C, and will work on any system with a standard C compiler
C-smile OOL is a scripting language with C++-like grammar. It has compiler, VM running bytecodes and C++ extendible runtime. Intended to run in standlone and embedded mode.
GLBCC is a front-end to the GNU Compiler Collection. GLBCC adds Liberty Basic to the GCC language collection so that Liberty Basic code can be compiled directly to an executable. Since GLBCC uses GCC, the object files can also be linked with object file
The Cup Programming Language is a combination compiler and VM (Virtual Machine). The language is purely procedural, though allows 'top-level' code like a scripting language.
The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
The main goal of BASIC foundry on SourceForge is to gather all developers that works something related to BASIC programming language in order to help creation of fast, stable, cross-platform, OPEN SOURCE BASIC compiler.
The aim of the project is to write an distributed object compiler/interpreter. Object reside on special server and can be accessed in a java/c++ style programming language through a network. This project is currently being renamed please check http://obj