Showing 843 open source projects for "c# source code"

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  • 1
    'iimei' stands for Integration of Input Method Engine and Interpretation. This project aims for seamless communication in instant messenging between two foreigners of each other, or comsumption of text-based live broadcasts in different languages.
    Downloads: 0 This Week
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  • 2
    This is a cross-platform C++ library that provides an intuitive and quick way to deal with tree structured configuration text files. It is also very small, making it easy and comfortable to include in any project.
    Downloads: 0 This Week
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  • 3
    Kollapse BASIC (kolbasic) - simple BASIC language interpreter
    Downloads: 0 This Week
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  • 4
    The main goal of BASIC foundry on SourceForge is to gather all developers that works something related to BASIC programming language in order to help creation of fast, stable, cross-platform, OPEN SOURCE BASIC compiler.
    Downloads: 0 This Week
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  • 5
    Gyroe is a simple, yet powerful programming language with a very fast interpreter. It is based on the Euphoria programming language by Robert Craig.
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  • 6
    Prog is a lightweight, high-level, general-purpose, interpretable, compilable, strongly typed language that balances pragmatism, legibility, and versatility. Types are first-class objects and evaluation is considered a side-effect of type conversion.
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  • 7
    Piet++ is the foremost interpreter for Piet++, an extension and expansion over the original Piet programming language.
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  • 8
    The aim of the project is to write an distributed object compiler/interpreter. Object reside on special server and can be accessed in a java/c++ style programming language through a network. This project is currently being renamed please check http://obj
    Downloads: 0 This Week
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  • 9
    Regular Expression Library - provides a very fast DFA (Deterministic Finite Automaton) based matching algorithm, and full compliance with POSIX.2 except for internationalization features
    Downloads: 0 This Week
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  • 10

    Xenon Emulator

    Emulator for the Xenon CPU inside the Xbox 360

    This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
    Downloads: 0 This Week
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  • 11
    An LGPL tool for creating CISCO style Command Line Interfaces (CLI) for embedded devices. The entire language structure is defined by a plugged in library, and is not bound by the GPL.
    Downloads: 0 This Week
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  • 12
    Redtail is a scripting engine library and script language. The Redtail library provides the ability to execute Scheme-like Redtail scripts from within an application, increasing flexibility.
    Downloads: 0 This Week
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  • 13
    Gib Isn't Bash, but an embeddable interactive programming language that provides client applications with a rich command line interface reminiscent of the popular Unix shell.
    Downloads: 0 This Week
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  • 14
    Making Mozilla Spidermonkey usable from the Shell or in CGI-Scripts, or...
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  • 15
    Adapt is data conversion language developped in 1984 by Norman W. Molhant and Christophe Dupriez. It has been used in many circumstances, it translated itself in many programming environment and it should evolve now toward modern environments like Java.
    Downloads: 0 This Week
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  • 16

    Lua4Pas

    Lua wrapper and binding for Object-Pascal

    The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
    Downloads: 0 This Week
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  • 17
    A Java based simulator for the LC-3 16bit processor used in several CSS classes. (specifically in the book "Introduction to Computing Systems: From Bits and Gates to C and Beyond" (2nd Ed) Moved to GitHub
    Downloads: 0 This Week
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  • 18

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
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