Showing 5 open source projects for "x86_64-posix"

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  • 1
    Frost Programming Language

    Frost Programming Language

    Frost Programming Language Interpreter

    Frost is an interpreted structured programming language based on C and Objective-C. It has dynamically typed variables, named function parameters, implicit memory allocation, and automatic garbage collection through reference counting (for arrays). As any major interpreted language, you can easily create bindings of your C library functions to Frost. Its interpreter is written in C, and it only uses libC and POSIX system calls (Lex and Yacc are not required). You can easily compile...
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  • 2
    Lamp is a Unix-like environment that runs in a single process (via threads) on traditional Mac OS, including standard I/O, vfork/exec, a shell, perl, sockets, virtual fs with /dev and /proc, signals, and ptrace(). Runs on 68K/PPC, and on OS X as Carbon.
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  • 3
    STack Oriented Interactive Compiler Adapted to Linux. POSIX threads, regular expressions, sockets, associative arrays (hashes), dynamic memory/GC, floating point math, types, and more. An RPN language, inspired by STOIC and Forth.
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  • 4
    Regular Expression Library - provides a very fast DFA (Deterministic Finite Automaton) based matching algorithm, and full compliance with POSIX.2 except for internationalization features
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  • 5

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers...
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