Showing 33 open source projects for "linux games"

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  • 1
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 0 This Week
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  • 2
    SWLPC is both a stand alone scripting (interpreted) language and MUD programming language derived from LPC.
    Downloads: 0 This Week
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  • 3
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 0 This Week
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  • 4
    Adventure Definition Langage (ADL) - a language used to create text adventures similar to Zork and other Infocom games.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
    Downloads: 0 This Week
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  • 6
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 0 This Week
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  • 7
    ONSlaught is an ONScripter clone with Unicode support and other features. Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
    Downloads: 1 This Week
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  • 8
    JACL is an interpreted language for creating interactive fiction and other turn-based games that can be played on the desktop or over the web. This project is now hosted at Google Code. Please visit http://code.google.com/p/jacl/ for latest source co
    Downloads: 1 This Week
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  • 9
    Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
    Downloads: 0 This Week
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  • 10
    Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
    Downloads: 0 This Week
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  • 11
    Hispciv is an extension of Freeciv version 2.1.0 that uses Lua scripting engine in the client to facilitate otherwise boring and repetitive tasks.
    Downloads: 0 This Week
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  • 12
    Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
    Downloads: 0 This Week
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  • 13
    Wyvern is a console tool to make text adventures. It is programmed in C, and developed for Windows and Unix-like operating systems. Official site currently @: http://www.jonathantoddskinner/wyvern.html
    Downloads: 0 This Week
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  • 14
    NiftyMOO is a MOO server, forked from the LambdaMOO server. Its primary purpose is interactive text-based communication.
    Downloads: 0 This Week
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  • 15
    TIN is an artificial-life program running under X. TIN's are mammal lifeforms, equipped with some basic instincts and abilities, evolving in a 2D environment.
    Downloads: 0 This Week
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  • 16
    Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
    Downloads: 4 This Week
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  • 17
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 18
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 19
    Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
    Downloads: 0 This Week
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  • 20
    Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
    Downloads: 3 This Week
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  • 21
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 22
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 23
    An open source version of Flashback game engine.
    Downloads: 0 This Week
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  • 24
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 25
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 9 This Week
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