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Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support.
Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
Programming language designed to simplify the development of small and large-scale networked applications. PROSE includes an execution engine and language that compiles into platform-independent bytecode. Bytecode can also be assembled directly.
Gauche is an R7RS Scheme implementation aimed to be a handy tool for daily works. Quick startup, built-in system interface and native multilingual support are some of the goals.
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Whitebeam is a complete rapid development Web application server integrating Apache, Posgresql, Mozilla's SpiderMonkey JavaScript engine with it's own powerful XML/XPath based secure application framework.
Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
An object-oriented script language to embed in any application
A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#.
The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting.
An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds....
NodeBrain is a rule engine for construction of state and event monitoring applications. It interacts with other monitoring components to perform simple element state monitoring or complex event correlation based on user specified rules. It is extended through the development of node modules (plug-ins) using NodeBrain's C API, and servants (programs written in any language) that interact with the rule engine via stdin, stdout, and stderr.
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
ONSlaught is an ONScripter clone with Unicode support and other features.
Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
Small-K (Small Calculator) is a command line based mathematical expression evaluating engine in C. It supports symbolical extension in the forms of math functions with arbitrary number of arguments (e.g. f(1, 3)) and variables (e.g. PI).
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
ferite is a modern, lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and leverage for any task. It\'s been designed for rapid deployment in other programs as well as stand alone use.
Loose (Lightweight Object Oriented Scripting Engine, but also 'loose' regarding to OO features) is an extremely lightweight object oriented scripting engine (core engine is less than 400 lines of C code).
Susie (Scripting Using a Smalltalk Interpreter Engine) is an attempt to provide a light weight scripting engine using Smalltalk as the language. it is based on Public Domain SmallTalk (PDST).
Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
BenScript is a free interpreter for the BenScript language. It can be used as a standalone interpreter or as a library to add an interpreter engine to your software.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.