Showing 24 open source projects for "graphics"

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  • 1
    Rexx/gd is a Rexx interface to the gd graphics library. This interface allows a Rexx programmer to create and manipulate graphics images.
    Downloads: 2 This Week
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  • 2

    gawk libraries for XML, PostgreSQL,...

    Dynamically loaded extension libraries for GNU AWK

    The gawkextlib project provides several extension libraries for gawk (GNU AWK), as well as libgawkextlib containing some APIs that are useful for building gawk extension libraries. These libraries enable gawk to process XML data, interact with a PostgreSQL database, use the GD graphics library, and perform unlimited precision MPFR calculations. These extensions work with GNU AWK version 4.1.1 or later. We have created a framework for packaging gawk extensions, and we welcome further contributions. Recent additions include haru, redis, and select for I/O multiplexing.
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    Downloads: 39 This Week
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  • 3

    Seed7

    Interpreter and compiler for the Seed7 programming language.

    ...Seed7 spares no effort to support portable programming. Several driver libraries assure that the access to operating system resources such as files, directories, network, clock, keyboard, console and graphics are done in a portable way. Although Seed7 contains several concepts from other programming languages, it is generally not considered a direct descendant of any other programming language.
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    Downloads: 38 This Week
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  • 4
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
    Downloads: 29 This Week
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  • 5
    X11-Basic

    X11-Basic

    A BASIC interpreter and compiler with graphics.

    X11-Basic is a dialect of the BASIC programming language with graphics capability that integrates features like shell scripting, cgi-Programming and full graphical visualisation into the easy to learn basic language on modern computers.
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    Downloads: 53 This Week
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  • 6
    yorick

    yorick

    scientific programming language and graphics

    Yorick is an interpreted programming language for scientific simulations or calculations, postprocessing or steering large simulation codes, interactive scientific graphics, and reading, writing, or translating large files of numbers.
    Downloads: 4 This Week
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  • 7
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 10 This Week
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  • 8
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 7 This Week
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  • 9
    A powerful interpreted language with simple compiler for Windows 7 to create apps for graphics, image acquisition, processing and advanced analysis. Includes 800+ commands, help, simple development studio, plug-in API and Debugger window.
    Downloads: 0 This Week
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  • 10
    XGP is an integrated development environment that extends GNU Prolog to work with Cocoa under Macintosh OS X. It provides user interface and graphics facilities largely compatible with MacProlog32 by LPA. Requires Mac OS X version 10.2.1 or greater.
    Downloads: 3 This Week
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  • 11
    Berkeley Logo is an interpreter for the Logo programming language. It was originally written in C by Brian Harvey and his students. We are rewriting it to use the wxWidgets graphics library.
    Downloads: 0 This Week
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  • 12
    Gimp User Filter is a plugin for The Gimp (http://www.gimp.org/), originally written by Jens Restemeier back in 1997. This project is about maintaining the plugin, keeping it compatible with current versions of Gimp, and eventually extending its features
    Downloads: 0 This Week
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  • 13
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 14
    PHP-DirectFB is a PHP extension that implements language bindings for DirectFB, a hardware accelerated graphics library for the Linux Framebuffer.
    Downloads: 0 This Week
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  • 15
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 16
    Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
    Downloads: 0 This Week
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  • 17
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 18
    Scripting Tcl interface to Qt multiplatform library
    Downloads: 0 This Week
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  • 19
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 20
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 10 This Week
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  • 21
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 22
    Procedural Environment Description and Animation Language
    Downloads: 0 This Week
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  • 23
    This project houses Perl's Tcl and Tcl::Tk bridge modules that allow you to take advantage of Tcl/Tk in Perl. For the Tcl/Tk developer areas, please see either the main "tcl" project, the "tktoolkit" project for Tk.
    Downloads: 0 This Week
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  • 24

    The Engine

    Game creation engine with built-in BASIC interpreter.

    ...It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers, and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. The editor and command screen use a custom 8 x 8 font on a 64x16 character text display. There are currently three switchable screens: Game screen, Output/Command screen, and Editor screen.
    Downloads: 0 This Week
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