Showing 18 open source projects for "game creation software"

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  • 1
    Tcl

    Tcl

    The Tool Command Language implementation

    Tool Command Language (Tcl) is an interpreted language and very portable interpreter for that language. Tcl is embeddable and extensible, and has been widely used since its creation in 1988 by John Ousterhout. Bug reports to http://core.tcl.tk/tcl/ Follow code development at http://core.tcl.tk/tcl/
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    Downloads: 25,399 This Week
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  • 2
    COCOM is a toolset to help creation of compilers and interpreters. The part of COCOM is an interpreter of high level scripting language DINO oriented on the same domain of applications as famous languages perl, tcl and python.
    Downloads: 0 This Week
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  • 3
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 7 This Week
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  • 4
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 1 This Week
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  • 5
    CJKPython is internationalization and localization efforts for Chinese, Japanese and Korean environments on Python.
    Downloads: 0 This Week
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  • 6
    elastiC is a Very High Level Language (VHLL) with a C-like syntax. Dynamically typed, with fast Garbage Collection, supports functional programming and robust Object Orientation. Designed to be easily extended and embedded, it's portable and lightweight.
    Downloads: 0 This Week
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  • 7
    PSX Chipmunk BASIC is a little BASIC Interpreter based on David Gillespie pascal code from comp.source.misc in march 1990. PSX Chipmunk BASIC however implements some of the great PlayStation ability functions like Sprite, 3D and Sound handling.
    Downloads: 5 This Week
    Last Update:
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  • 8
    JACL is an interpreted language for creating interactive fiction and other turn-based games that can be played on the desktop or over the web. This project is now hosted at Google Code. Please visit http://code.google.com/p/jacl/ for latest source co
    Downloads: 0 This Week
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  • 9
    creates a compressed trie that maps keys to values and values to keys. Compression is on the front end of keys. Useful for lightweight reserved word creation in constrained memory/processor power situations. Written in C.
    Downloads: 0 This Week
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  • 10
    Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
    Downloads: 0 This Week
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  • 11
    Use the github project instead: https://github.com/BleuLlama/lithp2
    Downloads: 0 This Week
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  • 12
    Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
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    Downloads: 5 This Week
    Last Update:
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  • 13
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 14
    Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
    Downloads: 2 This Week
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  • 15
    An open source version of Flashback game engine.
    Downloads: 0 This Week
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  • 16
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 17

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
    Downloads: 0 This Week
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  • 18
    The main goal of BASIC foundry on SourceForge is to gather all developers that works something related to BASIC programming language in order to help creation of fast, stable, cross-platform, OPEN SOURCE BASIC compiler.
    Downloads: 0 This Week
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