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Whitebeam is a complete rapid development Web application server integrating Apache, Posgresql, Mozilla's SpiderMonkey JavaScript engine with it's own powerful XML/XPath based secure application framework.
ONSlaught is an ONScripter clone with Unicode support and other features.
Its aim is to completely replace ONScripter as an open source visual novel engine by providing a completely new design and new features.
BattleEng is an advanced engine for battling programs, like crobots. 3d grpahics using Irrlicht & IrrXML. Script can be made with AngelScript. In future I will add co-operation and new operations/weapons/environments
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Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
PyBuzz is a machine plugin for the Buzz Modular Tracker that acts as a host for python scripts using the python interpreter engine developed by http://www.python.org.
SDLAGE stands for SDL-Adventure Games Engine.
It will be a engine, just like SCUMM wass, to develop easily 2D Adventure Games on any platform. It will use the SDL librairies.
J-DAWN project is a Job-Directed Automated Web Navigator. It can retrieve network tasks, and schedule and execute them. Part of its power lies in the ability to define tasks using a graphical programming language based on an underlying XML foundation.
Scripter is the core scripting engine of the latest Diabloworld project, JED, created by Ben Thompson (smoke). The purpose of this project is to build and provide a solid scripting engine for Diablo II.
ScriptLauncher is a powerful scripting engine for use under Windows 95/98 and NT. The script language syntax resembles that of C and Java, but is much easier to use.
The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at Run Time with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.
The fast, flexible parsing engine. Parse anything in 4 steps: (1) define a grammar, (2) load the grammar into ClearParse, (3) call the engine to parse the source, and (4) traverse the parsing tree. You can even change your grammar at run time.