Showing 3 open source projects for "computer graphics"

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    BASIC-256 Portable

    BASIC-256 Portable

    BASIC language and IDE for Education - Portable

    BASIC-256 is an easy to use version of BASIC designed to teach anybody how to program. A built-in graphics mode lets them draw pictures on screen in minutes, and a set of easy-to-follow tutorials introduce programming concepts through fun exercises. This is the portable version of BASIC-256 to integrate into the Potable Apps menuing system.
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    Downloads: 24 This Week
    Last Update:
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  • 2

    sealisp

    Lisp interpreter for the PSP + UNIX-clones.

    ...It currently compiles for UNIX-clones and the PSP, it has no external dependencies, with the garbage collector and numeric library and all other components being home made, from scratch. Working so far: * Automatic precise garbage collector. * Procedural macros. * Computer algebra library * A bunch of useful primitives. * A fairly small, but useful standard library. In the PSP build, the following additional features are available: * Some primitives for graphics on the PSP. --- The PSP has no decent hot-swappable coding language, and it can't multi-task. Therefore, this interpreter supports Emacs-like multi-tasking on the PSP. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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