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Con este IDE podrá probar cualquier script escrito en JMEScript con toda la funcionalidad del lenguaje, incluidos gráficos 2D y conexión MySQL.
La versión para Android, en este momento, tiene menos funcionalidad y ejecuta la versión 0.1 de JMEScript.
Parser JME y lenguaje JMEScript en https://sourceforge.net/projects/jme/
Documentación en https://morenobarrientos-jme.site44.com/
Código fuente y UDL para Notepad++ en pestaña 'FILES'
Lightweight, fast, Java-centric Lua interpreter written for JME and JSE, with string, table, package, math, io, os, debug, coroutine & luajava libraries, JSR-223 bindings, all metatags, weak tables and unique direct lua-to-java-bytecode compiling.
We extend the Eclipse IDE with tools for development in Haskell, a functional programming language, providing support for a wide range of tools (compilers, interpreters, doc tools etc.) in a coherent, convenient and configurable environment.
Graph algorithms interpreter, IDE, debugger, 3D visualizations.
Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
A set of Eclipse plugins for the Scheme programming language. Features a powerful, fully extensible S-expression-based editor. Integrates seamlessly with any Scheme interpreter.
Multi-platform execution environment for applications (and libraries) based on bytecode (compile once, run anywhere). Support for multi-language and multi-paradigm. It intends to be an open alternative to the Java and MS.NET platforms.
Automata Based Programming Tool for implementing logic for J2SE, J2EE and Sybmian applications. Consists of Java FSM Framework and Eclipse Plugin parts. Plugin implements UML model editor, visual debugger, validator, compiler and interpreter for Eclipse
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Kenshira es un sistema Web para crear una comunidad de usuarios que pueda jugar y crear aventuras conversacionales.
Incluye un lenguage propio llamado OgnlScript, un compilador, un interprete y un editor de codigo fuente en Html.
Mouseth is a cross between the Mouse and Forth programming languages.
The programs are compiled to a very compact, machine independant bytecode, which can then be run on its extremely small virtual machine.
JLog is a Prolog interpreter written in Java. It is fast and perfectly suited for education. It includes source editor, query panels, online help, animation primitives, and a GUI debugger. JScriptLog is Prolog in JavaScript.
Use Xilize to create XHTML pages or entire websites with just a plain-text editor. The markup is similar to Textile and extensible via BeanShell. Run as a jEdit plugin, from the command line, or embed in a Java program. Small, fast, easy-to-use.
Powerful PHP IDE/Editor. Automatically generates code for your scripts, based on our own PHP Framework. Can create projects, full class/function breakdown. Supports PHP 5x. Under active alpha development (as of Feb 06), subversion repository for latest.
JC is a Java virtual machine implementation that converts class files into C source files using the Soot Javabytecode analysis framework, compiles them with GCC, and loads them using a built-in ELF object loader. JC uses GNU Classpath's class library.
ByteML is a XML-JavaBytecode interoperability framework. With the aid of this framework the end-user can convert bytecode ( Java .class files ) to XML files and vice-versa.
The Aegis VM Project is an on-going effort to implement a lightweight,
secure virtual machine for executing Javabytecode. It will eventually feature a
modular architecture, Proof Linking, that supports pluggable
verification modules.
Introspect on running programme, view and alter object fields and methods. Edit the code of any method at runtime; apply the changes to any combination of objects, such as an array, or a complete class. Complete rewrite underway available Jan 2007.
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
This project is the port of Lua programming language to Java platform. It contains the bytecode compiler and interpreter, that use the same bytecode format as the original version, and partially support standard Lua library.