Showing 5 open source projects for "graphics"

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  • 1
    BASIC-256
    BASIC-256 is an easy to use version of BASIC designed to teach anybody how to program. A built-in graphics mode lets them draw pictures on screen in minutes, and a set of easy-to-follow tutorials introduce programming concepts through fun exercises, 2021-08-05 - Ubuntu and other LINUX users can install the latest version with snap: sudo snap --beta basic256
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    Downloads: 371 This Week
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  • 2
    X11-Basic

    X11-Basic

    A BASIC interpreter and compiler with graphics.

    X11-Basic is a dialect of the BASIC programming language with graphics capability that integrates features like shell scripting, cgi-Programming and full graphical visualisation into the easy to learn basic language on modern computers.
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    Downloads: 53 This Week
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  • 3
    BASIC-256 Portable

    BASIC-256 Portable

    BASIC language and IDE for Education - Portable

    BASIC-256 is an easy to use version of BASIC designed to teach anybody how to program. A built-in graphics mode lets them draw pictures on screen in minutes, and a set of easy-to-follow tutorials introduce programming concepts through fun exercises. This is the portable version of BASIC-256 to integrate into the Potable Apps menuing system.
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    Downloads: 11 This Week
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  • 4
    Napoleon Brandy Basic V Interpreter

    Napoleon Brandy Basic V Interpreter

    A development of David Daniels Brandy Basic

    Napoleon Brandy is development of David Daniels Brandy basic, an interpreter for BBC Basic (or Basic V), This project can not claim ANSI C compliance as Brandy Basic did, but supports Graphics for the platforms implemented. OS currently supported are Win32 and DOS. Currently a preview release as it is functionally incomplete.
    Downloads: 1 This Week
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  • 5

    The Engine

    Game creation engine with built-in BASIC interpreter.

    ...It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers, and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. The editor and command screen use a custom 8 x 8 font on a 64x16 character text display. There are currently three switchable screens: Game screen, Output/Command screen, and Editor screen.
    Downloads: 0 This Week
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