Showing 10 open source projects for "platform games"

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  • 1
    KonsolScript: Automate and Orchestrate

    KonsolScript: Automate and Orchestrate

    Embeddable scripting runtime for live behavior, AI, and automation.

    KonsolScript is an embeddable scripting runtime for games, tools, automation, and AI-driven applications. Add a live scripting layer to any C++ application. Hot-reload behavior, patch running apps, and orchestrate AI workflows - without rebuilding or redeploying the binary. Ship once. Evolve forever. Key capabilities: - Embed into any C++ app with a single header - Hot-reload scripts at runtime without restarting - AI-safe: validate or reject scripts before execution -...
    Downloads: 6 This Week
    Last Update:
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  • 2
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. ...
    Downloads: 78 This Week
    Last Update:
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  • 3
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 2 This Week
    Last Update:
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  • 4
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Lich is a cross-platform multithreaded interpreter meant exclusively for use with text-based MUDs. The application natively supports the Ruby language as well as the Simutronics "Wizard" script standard including their StormFront expansions.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
    Downloads: 0 This Week
    Last Update:
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  • 7
    SDLAGE stands for SDL-Adventure Games Engine. It will be a engine, just like SCUMM wass, to develop easily 2D Adventure Games on any platform. It will use the SDL librairies.
    Downloads: 0 This Week
    Last Update:
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  • 8

    Xenon Emulator

    Emulator for the Xenon CPU inside the Xbox 360

    This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
    Downloads: 0 This Week
    Last Update:
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  • 9
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
    Downloads: 0 This Week
    Last Update:
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  • 10
    SilverScript

    SilverScript

    Lightweight scripting language written in C++

    SilverScript is a new, platform-independent scripting language that can be used to script events in games and other applications. It is designed to be simple and easy to learn. Its API is written in object-oriented C++.
    Downloads: 0 This Week
    Last Update:
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