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Sibilant is a LISP-like language that attempts to gain the flexibility of dynamic languages like Perl or Ruby while remaining a thin wrapper of a host language.
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A static analyzer for Java programs that checks for design guidelines. The project is adopted from PDL (http://portal.acm.org/citation.cfm?id=1218571).
RulesEngine is an easy, powerful and the most advanced rules engine available. It can be embedded in a java application and changes to rules can be made on the fly without compiling the applications.
Rules and Expression engine for C++. A very simple to use but advance Rules engine . Allows binding of user function to expose them to the Rules engine, various types of arithmatic, bitwise, logical operations etc. Small memory footprint.
The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
This is (going to be) a simple interpreter of a simple weakly typed language.
The code, now, contains only the token class along with some subclasses, a lexer and some other titbits.
A pure java based prolog engine. This is a fork of the OpenSource Kernel Prolog from Paul Tarau (BinNet Corp.).
This project was abandoned in favor of GNU Prolog for Java: http://www.gnu.org/software/gnuprologjava/
apsScript is a scripting suite that consists of multiple layers. The core is an interpreter capable of processing of assembly-like code, allowing addition of some higher abstraction layers (extensions for functional and OO programing).
This is a cross-platform C++ library that provides an intuitive and quick way to deal with tree structured configuration text files.
It is also very small, making it easy and comfortable to include in any project.
Regular Expression Library - provides a very fast DFA (Deterministic Finite Automaton) based matching algorithm, and full compliance with POSIX.2 except for internationalization features
Is an introspective and customizable general purpose language; can be easily extended both in functions and syntax.
Implements the idea that source code and program are equivalent, so it isn't compiled and the program source code can be modified runtime
This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
This is a .NET implementation of a small (French) language.
The intent is to provide a language that even kids can learn.
Yet, the only understood language is the French, and the interpreter is not ready for other, since it's a quick and dirty dev.