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The Flat Earth MUD driver project aims at a C++ driver, that supports:
- A game written in a subset of C++.
- Imposes no limitations on what the game can be.
- Supports an interpreted version of the lib language as well
- Allows online compilations to
Xtree is a Document Object Model XML extension library for PHP (written in C) that is extremely fast, simple, and efficient. With this extension, loading, saving, and manipulating XML documents couldnt be easier. An XPath Interpreter is also included.
TimpleSQL is a set of standalone procedures that helps the developer either quickly prepare values, or execute submission, for INSERT or UPDATE queries into a database.
TimpleSQL can also Validate Submission Array Values relative to Table Columns.
This is a simple interpreter, which implements the Simpletron Machine Language specifications. It may be modified and programmed for general computing purposes.
This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
Kadet is a multi-purpose server written in C. It is highly extensible, well written, equipped with a great set of libraries including scripting, persistent database, object memory management, etc. It's very easy to develop.
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
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The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
Project IAI (Internet Artifical Intelligence) intends to use the medium of the internet and forum based communities, to provide an interaction and knowledge source for an AI (though a large number of interactions), which has the ability to respond not on
The JRRE project is a Java runtime environment implementation based on Sun's Java 2 Virtual Machine specification. The system is currently under development at Appalachian State University by undergraduates Christopher Ellsworth and Clarence Alston.
This is a Linux command line utility to preprocess, tokenize, and "burn"
PBasic source files to Parallax Inc.'s Basic Stamp II series of
Microprocessors.
The project's aim is to build automated programming language translation system that will port program sources written in one language to other programming language(s).
Lisp Shell is a shell, in wich lisp-like syntax is used.
It is written in C and uses GNU readline library. This program is intended to
scripts, wich you may write using LISP programming language. LSH was tested with Linux and FreeBSD on i386.
The Frame Processing Language (FPL) is an XML language based on the Frame Technology by Paul G. Bassett as described in his book Framing Software Reuse: lessons from the real world.
FPL is implemented in Java using JDOM,Saxon and Jakarta-oro.