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The Frame Processing Language (FPL) is an XML language based on the Frame Technology by Paul G. Bassett as described in his book Framing Software Reuse: lessons from the real world.
FPL is implemented in Java using JDOM,Saxon and Jakarta-oro.
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PyJSW is a set of Python bindings for the libjsw joystick wrapper library. This Python module provides an object interface to any joystick devices supported by libjsw.
MiniJLisp is a minimal implementation of an interpreter for a Lisp style
language in Java. MiniJLisp is designed to be used as an embedded
extension language in Java programs.
nsjava is a loadable c-module which embeds a java virtual machine in aolserver. This module is being developed to support the openacs project - see http://openacs.org, but it could find general application as a web development tool.
Object Tree, Virtual Machine and Compiler for Concatenative Languages, in a shared library - [This project is obsolete, and has been superseeded by the XCL suit, available at http://www.varkhan.net/software/xcl]
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The DCN Toolkit contains the DCN Interpreter for processing XML datastreams in a CORBA/ECMA compliant environment. See http://www.dataconsortium.org for information about the Data Consortium Namespace and its RDF Dictionary.
Compiler, Interpreter and Docs for Superx++: the general purpose object-oriented programming language based on XML. Superx++ conforms fully to the XML 1.0 specification and is ideal for manipulating XML and other markup language documents.
Visual Lua is the Integrated Development Environment (IDE) for Lua language. You may use it for debugging the scripts written using wxLua library where the event-handling takes place. It supports multithreaded debugging as well.
PHP Developer Studio helps developers to build Internet apps and Web pages by providing them with development, editing, and debugging tools for PHP. These tools include; Application wizards/templates, syntax highlighted editing tools, and database tools.
This project is the port of Lua programming language to Java platform. It contains the bytecode compiler and interpreter, that use the same bytecode format as the original version, and partially support standard Lua library.
HESTI (hardware simulation toolkit) is intended to be a full featured toolkit (language w/o gui) to describe and simulate a hardware.
As now I submit, it's already contain a basic feature to do boolean algebra, processing input and output, and also modi
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at Run Time with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.
This library is an implementation of an extensible dynamic configurable finite state machine (FSM). The configuration of the state machine is not compiled, but loaded at the runtime from a file or created by application.
An implementation of the language described in "Karel the Robot: A Gentle Introduction to The Art of Programming" by Richard Pattis et al. Both Java and C/Unix versions are available.
PyREXX is a interprocess messaging server for routing remote prodecure calls using xml-based messages (Jabber, XML-RPC, etc), which will allow programs to interact more easily.
wxBasic is a cross-platform Basic interpreter. It combines the simplicity of Basic with the portability of the cross-platform wxWindows library. See homepage.