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the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
JormaScript is a small procedural lisp-like interpreted scripting language being implemented in C. The idea behind the project is to study the problematics of a programming language implementation and to produce a small general-purpose scripting solution
The Application System Xcaml (AS/Xcaml) is a full-featured web-application architecture based on Xcaml, a web-oriented syntax extension of the Objective Caml language.
SIMPLE (Recursively: SIMPLE Is Moth's Python Language Experiment) is a BASIC-esque scripting language written in Python. It is at this time being written more for the interest of studying the internals of scripting languages than to be a functionally us
Just Another Interpreted Language (that Uses Silly Terms) is (meant to be) an easy-to-understand object-oriented interpreted license without typing: everything is an Item. C bindings will be implemented
IFL is an Interactive Fiction Language a.k.a. a language for developing text adventures. It is a weakly-typed object-oriented language with a concise syntax. The project includes a compiler and a virtual machine for running games developed in IFL.
The goal of the BlueSphere Project is to build a flexible, expandable, and easy-to-use authoring system for all forms of interactive fiction. The present focus of this project is on the development of a new interpreted programming language.
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JVMCluster
Features:
- clusterable Java Virtual Machine (based on PVM)
- uses CPPVM as adapter layer to PVM
- object persistent layer integrated into JVM
- memory management unit is based on integrated relational database
- JDBC/ODBC api to acces
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
These tools are a simple way to experiment with programming objects and APIs. An object-oriented spreadsheet allows users to examine, create, and pass messages to hierarchical structures such as objects, XML, and SOAP/WSDL. Currently in OpenOffice & Java
Java Mechanic can modify public, private and protected fields and activate methods of live running apps. Also decompiles,or saves any objects or source code. Using a built in java code interpreter, objects can be created on the fly. Contains many tools.
EncPHP allows you to embed a PHP script inside of an executable along with everything needed to run the script, including the PHP executable and runtime, and any other DLLs or modules. EncPHP allows you to run PHP apps on computers without PHP installed.
SDLAGE stands for SDL-Adventure Games Engine.
It will be a engine, just like SCUMM wass, to develop easily 2D Adventure Games on any platform. It will use the SDL librairies.
SymLang is an other interpreted object oriented embedded language. It's a prototype language, this means it implements some ideas that would not work well in a real world environment. If you are interested in language development, tou will enjoy it :)
SCORM-aicc_script-Interpreter is an interpreter for evaluting prerequisite expressions used by the ADLNet.org SCORM 1.2 standard. The interpreter bases on Java using JFlex/Cup.
Algae is a programming language for numerical analysis. We wrote it because we needed a fast and versatile tool, capable of handling large systems. Algae has been applied to interesting problems in aerospace and related fields for more than a decade.