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Abstrasy is a programming language inspired by LISP and SCHEME. It is easy to learn and offers a revised syntax for application requirements and improve its readability. It is implemented as a script interpreter (programmed in Java based).
orca is yet another script language which supports OO & distribute processing & functional programming aspects. And It's useful in string processing with decode statements & regular expression in it.
YASSE is intended as a script engine among other accessories for the Simutronics games however it can be easily modified to adapt for almost any other MUD game system. The bulk of it was intended for the DragonRealms game http://www.dragonrealms.net/
Script Engine II is an scripting component for Delphi and FreePascal. It supports object oriented programming including partial classes and class helpers.
This project is developing the base components of script engine for various script languages.
Target platform is RIA based on Adobe Flex.
Users can customize the definition or functions of the language, and make your own scripting environment.
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Script is a tiny scripting language, build as a C++ library than can be included to any program. It posses a Pascal-like syntax, which is easy to read, and very easy do change in run-time of Script. Script allows you to define everything you can imagine!
A tool to query arrays in memory using SQL.
It groups the arrays in tables and returns arrays as result set.
It can be used in spreadsheets, as a script language library and everywhere is needed an interactive tool to query data in memory.
eval is a header-only library for writing C++ scripts. The main aim of the library is to provide means for calling compiled C++ functions/methods/constructors from within a script. An eval script can take arguments, as well as return arbitrary values.
The FireBlade Script Interpreter is a very easy-to-use interpreter with an own language for simple purposes. It was initially written for the particle engine FireBlade, but became stand-alone.
Blocks is a block-oriented graphical programming language. Programming is simply a matter of dragging and dropping blocks. Blocks can be used as an education language, as an extension language for Java applications or as an autonomous script language.
Java based generic scripting engine with dynamic language features. Syntax is also based on the Java language and works transparent with Java VM in that it locates classes on the fly and can also compile .java files in runtime.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
Jxp is a template engine/script processor that processes scripts containing jsp-like code to produce text output. The script syntax is like jsp (without taglib) except that it is much simpler and can be used outside of webcontainer.
A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
JRuby is the effort to recreate the Ruby interpreter in Java. JRuby is tightly integrated with Java to allow both to script any Java class and to embed the interpreter into any Java application. NOTE: JRuby has moved to Codehaus, visit jruby.codehaus.org
Bee script is a scripting language for the Java platform. It is based on the BeanShell scripting language but it provides better tools for functional programming.
Sausage Script is an internet scripting language aimed at CGI programming. It is fairly easy to use but has some of the weirdest syntax that you've probably never seen before. Perhaps it is time you try something new!
Based on reflection this libary makes it possible to script your object workflow or access your objects (properties, methods, events, fields) during lifetime from script. The library is completely written in C#.