Showing 285 open source projects for "open arena game"

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  • 1
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    ...The Lambda handler always returns a 501 Error (Unimplemented). Single-Region Fleet, this scenario creates a game backend service with a single GameLift fleet. After player authenticates and starts a game (with a POST request to /start_game), a AWS Lambda handler searches for an existing viable game session with an open player slot on the fleet.
    Downloads: 2 This Week
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  • 2
    Greenworks

    Greenworks

    A node.js plugin to integrate nw.js/electron games with steamworks

    A node.js plugin to integrate nw.js/electron games with Steamworks. Greenworks is a node.js addon that allows you to integrate your HTML5 game (or app) with Steamworks by exposing a number of Steamworks APIs to JavaScript. Greenworks was originally developed by Greenheart Games to enable Steam integration in Game Dev Tycoon. Since then, it has been open-sourced and is used in many other projects. Currently, Greenworks supports node v0.8, v0.10, v0.12, v4, v5, v6, v7, v8, v9 and v10. ...
    Downloads: 4 This Week
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  • 3
    GoProxy

    GoProxy

    High performance proxy server implemented by golang

    The GoProxy is a high-performance http proxy, https proxy, socks5 proxy, ss proxy, websocket proxies, tcp proxies, udp proxies, game shield, game proxies. Supports forward proxies, reverse proxy, transparent proxy, internet nat proxies, https proxy load balancing, http proxy load balancing , socks5 proxies load balancing, socket proxy load balancing, ss proxy load balancing, TCP / UDP port mapping, SSH transit, TLS encrypted transmission, protocol conversion, anti-pollution DNS proxy, API...
    Downloads: 8 This Week
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  • 4
    IXWebSocket

    IXWebSocket

    websocket and http client and server library, with TLS support

    IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing. It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS,...
    Downloads: 2 This Week
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • 5
    AWS SDK for C++

    AWS SDK for C++

    AWS SDK for C++

    The AWS SDK for C++ is a modern, open-source library offering C++ applications native access to AWS services like S3, DynamoDB, Kinesis and more. It is built to support C++11 (and later) and is designed to be high-performance with minimal external dependencies, making it suitable for game engines, embedded systems, cross-platform clients and server applications. The SDK provides both high-level APIs (for common use) and low-level service client access (for full control) so developers can mix convenience and fine-tuned behavior as needed. ...
    Downloads: 4 This Week
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  • 6
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    GopherJS compiles Go code to pure JavaScript code. Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS...
    Downloads: 0 This Week
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  • 7
    Odamex

    Odamex

    Odamex is a free, cross-platform, modern client-server Doom engine

    Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
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    Downloads: 78 This Week
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  • 8
    Scripts Farming 25
    [EN] This page is dedicated to scripts for Farming Simulator's Giants Editor. [BR] Essa página é dedicada a scripts para o editor Giants Editor de Farming Simulator.
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    Downloads: 17 This Week
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  • 9
    Arisen Studio

    Arisen Studio

    Browse, Download and Install Mods for PlayStation 3 & Xbox 360

    The elegant, powerful, and open-source mod manager. Arisen Studio allows you to easily browse through a regularly updated database of mods, game saves, homebrew, resources, themes, and much more for the PlayStation 3 and Xbox 360. All mods have been tested and verified in our library, which is populated by myself, a few friends, and awesome contributors. Arisen Studio can also be used as an FTP client to install and uninstall mods directly from your console.
    Downloads: 7 This Week
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
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  • 10
    A collection of tools related to the game Myst. Most notably, it can transform MOUL/Myst5/Crowthistle datafiles into POTS datafiles. It also allows you to download and install all the fan-Ages. For details see http://myst.dustbird.net/wiki/Drizzle
    Downloads: 3 This Week
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  • 11
    Online Multiplayer Games Lobby written in java, the client lib can be added to any java game, and the server runs on any java enabled computer.
    Downloads: 0 This Week
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  • 12
    CerberusCMS5

    CerberusCMS5

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 1 This Week
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  • 13
    Cerberus Content Management System 6

    Cerberus Content Management System 6

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model complete with a Unix-Like Kernel File named: Cerberus. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text,...
    Downloads: 6 This Week
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  • 14
    Hoverball and HoverWare

    Hoverball and HoverWare

    3D Multiplayer Hover Soccer

    3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
    Downloads: 1 This Week
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  • 15
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
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  • 16

    Internet Discussion Boards

    Internet Discussion Boards is a message board system by Game Maker 2k.

    Internet Discussion Boards is a message board system by Game Maker 2k. Its very easy to set up. Your web host needs PHP and CUBRID / MySQL / MariaDB / PostgreSQL / SQLite. Internet Discussion Boards is Open Source so you can make changes to it.
    Downloads: 0 This Week
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  • 17
    Linha do Texto is a web based game for classificate semiotic text content from user input data with 1 to 4 parameters predifined in each section. It can be used to discuss discrete and continuous semantic categories in a scientific and educational fied.
    Downloads: 0 This Week
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  • 18
    internet-control

    internet-control

    Control how long your childs computer is connected to the internet

    internet-control is a very special implementation of parental control. It allows the child to be productive at the computer while lowering the danger of addiction to a minimum. Instead of restricting the time the computer may be used, it allows parents to restrict the time the computer may be connected to the internet. This way the child is still able to do its homework at the computer, but the danger of addiction to a game or social media application is minimised - the unpredictabillity...
    Downloads: 0 This Week
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  • 19
    Old Skool Tech
    This project is an effort to develop open source software for all old platforms, like MSX, Commodore, AMIGA, Atari, ..... and collect technical information about old platforms, keeping the "old skool" flame alive.
    Downloads: 0 This Week
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  • 20
    NES Game & NES System is a collection of php scripts to build a powerfull set of reuseable php classes that are used for the NES Game but applicable to any web game in mind. The system allows for easy pluging in of further games instead of using just the
    Downloads: 0 This Week
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  • 21
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also...
    Downloads: 4 This Week
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  • 22
    Outgun is a free, cross-platform 32-player capture-the-flag (CTF) 2D action game.
    Downloads: 1 This Week
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  • 23
    Cerberus Content Management System

    Cerberus Content Management System

    Cerberus Content Management System

    Cerberus Content Management System is a Monolithic and Modular Content Management System that is written in 100% Pure PHP code with 100% Pure HTML output, and it supports multiple Database Management Systems. Cerberus Content Management System source code is completely handwritten by the author(s). The CerberusCMS project is focused on data security and ease of use, therefore we have decided to make very little use of JavaScript in the PurePHP Releases. The still-secure, and...
    Downloads: 2 This Week
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  • 24

    Open Game Panel

    Web based Game server control panel

    OGP has moved to GitHub. The source code hosted here is obsolete and is no longer being updated. Please visit our GitHub here: https://github.com/OpenGamePanel/ A PHP webapp (formerly known as hldstart2) used to manage server softwares, such as, Halflife1/2, UT2004, UrbanTerror4 and Warsow (and many more). Powerful features, great for game server companies, and single users.
    Downloads: 0 This Week
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  • 25
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 2 This Week
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