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Perl Multi-User Text Environment. A text-based network envionment akin to MUX, MUSH, MOO, etc. Written in Perl with a Postgres database back-end. The user interface is designed to closely resemble MUX to ease player transition.
UO Web Map is web based map over the different lands and dungeons in Ultima Online. It is possible for the users to zoom and add their own points of interest, directly on the map.
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
The time of the Rebels and Imperial Battle is
over. The Empire has been beaten.
The Republic has risen again from the ashes.
The Empire still exists but its not as powerful
as it once was. The empire and republic arn't
the only things
This project aims to develop a new high-dynamic engine (codebase) for MUD's. We're not going to use any of existing codebases writing everybit from scratch. Ppl with knowledge of any programming language at any level are welcome.
A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
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IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
An Open Source 3D MMORPG centered around each individual and unique player, not around the "target customer." No longer OpenSource. The SF project page will not be updated anymore
GIME is is to develop a generic engine that supports multithreading, internationalization, database, multiple interfaces including web, telnet and graphic clients, on which massive multi-user interactive applications could be built with little effort.
Perihelion is a 2D Strategy Game. You are in an asteroid which is dangerously moving close to a star. You have 30 days to earn enough money to buy a space trip ticket to another asteroid, probably farther to the star.
The game will be programmed with
Spells and Stuff is a Python based web roleplaying system, that allows a DM(Dungeon Master) to create potentially unlimited graphical worlds and will allow multiple players to graphically explore them via a standard web browser.
Dirt is a mud/muck/mush/moo/telnet client for linux with plugins for perl and python scripting. It is text-based and features: color, scrollback, history, autocomplete, alias, trigger (even on ansi), zchat/mudmaster chat, mudftp, MCCP, and a help system.
Creates really cool and useful hypermaps from SQL database schema, consists of a small PL/SQL metadata extractor and a Python (or C) postprocessor file.
Simple multiuser tagging system. Users can tag any existing
object (web page, article, person, comment, image, video...).
Tags can have meta field (e.g. you can create tags like
"color:red" instead just "red"). Uses php/sql to store tags.
Monet Objects is an easy-to-use .NET object-relational mapping library. It allows .NET developers to create applications dealing with persistent objects (relying on a relational database as MySql) without writing a single SQL query.
Cross platform and cross browser generic rapid application development studio tool, runs on Java/Reflection, hibernate, spring and DOJO ajax framework. Provides drag and drop design and development of applications live on intranet or internet.