Showing 9 open source projects for "engine games"

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  • 1
    Opensource Community-Driven MMORPG
    Downloads: 0 This Week
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  • 2
    OpenGame

    OpenGame

    Piccoli giochi crescono ^^

    Una raccolta di test, esperimenti e piccoli giochi 2D/3D realizzati da noi in vari linguaggi e per varie piattaforme HW/SW :) Il tutto condito con tanti file spazzatura
    Downloads: 0 This Week
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  • 3
    Cherokee is a fully extensible and scriptable automation engine for any and all java applets. To make it work for your favorite java applet the most you have to do is write is two classes.
    Downloads: 0 This Week
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  • 4
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 1 This Week
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  • 5
    GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
    Downloads: 0 This Week
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  • 6
    Secret of Avanoon will become a MMORPG-Game written in C++. The Engine for this Game is the Nebula2 Engine which makes full use of DirectX9 and OpenGL. The Game will also be playable under Linux and Mac OS X in the future. The Server is written in Java
    Downloads: 0 This Week
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  • 7
    jKaiUI is an open source, multi-platform, Java front-end for the Xbox, Gamecube, and PS2 tunneling network, XLink Kai. It will employ the latest Kai API such as arena/messenger mode, avatars, and will adapt to changes made to the engine by Team XLink.
    Downloads: 0 This Week
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  • 8
    Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
    Downloads: 0 This Week
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  • 9
    This project is a Network Engine. My goal is to have a multi-platform/language network engine that allow people to easy make home made protocols for games or softwares. This engine must be optimized and ready and easy to use.
    Downloads: 0 This Week
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