Showing 2 open source projects for "linux game"

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    GoProxy

    GoProxy

    High performance proxy server implemented by golang

    The GoProxy is a high-performance http proxy, https proxy, socks5 proxy, ss proxy, websocket proxies, tcp proxies, udp proxies, game shield, game proxies. Supports forward proxies, reverse proxy, transparent proxy, internet nat proxies, https proxy load balancing, http proxy load balancing , socks5 proxies load balancing, socket proxy load balancing, ss proxy load balancing, TCP / UDP port mapping, SSH transit, TLS encrypted transmission, protocol conversion, anti-pollution DNS proxy, API...
    Downloads: 6 This Week
    Last Update:
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  • 2
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    ...Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS value when generating code. Supported GOOS values are: linux, darwin. If you're on a different platform (e.g., Windows or FreeBSD), you'll need to set the GOOS environment variable to a supported value. gopherjs serve is a useful command you can use during development. ...
    Downloads: 1 This Week
    Last Update:
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