4 projects for "code library" with 2 filters applied:

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  • 1
    Stuntman - STUN server and client

    Stuntman - STUN server and client

    High performance, production quality STUN server and client library

    New version 1.2. This is the code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. ICE and WebRTC ready. Version 1.2 compiles on Linux, MacOS, BSD, and Solaris. Supports the STUN protocol on both UDP and TCP for both IPv4 and IPv6. Windows binaries are also provided. Additional features are in development. This is a mirror of the code on...
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    Downloads: 13 This Week
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  • 2
    libtld

    libtld

    Extract the TLD of any, world wide, URI.

    The libtld is used to extract the TLD from any URI from anywhere in the world. The library recognizes all TLDs, whatever the number of levels the TLD includes (i.e. .com has one, .au has up to 4 such as .schools.nsw.edu.au) this library will be capable of extracting it. The library is for C, C++, and PHP.
    Downloads: 0 This Week
    Last Update:
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  • 3
    QuickSock

    QuickSock

    A simple C++ socket library used to make socket programming tolerable.

    The latest version of QuickSock is version (1.1.2). Wrapper for the Monkey Programming Language: http://monkeycoder.co.nz/Community/posts.php?topic=4866 QuickSock is a very simple C++ based UDP networking library. QuickSock currently relies on the WinSock library on Windows, (and as of April 2013, QuickSock uses BSD sockets on other platforms). QuickSock is a work in progress, so later down the road I may add new features, or change how things function. See the "Things to add in the future" section for details. Any criticism, feature requests, and/or bug reports are appreciated. ...
    Downloads: 0 This Week
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  • 4
    easyasio is a cross-platform library uses asio for asynchronous TCP/UDP server/client. You can move from TCP to UDP/UDP to TCP without chaining your code at all, and it has connection pool/manager to handle clients connection/disconnection and messages
    Downloads: 0 This Week
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