Showing 16 open source projects for "interactive games"

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  • 1
    PvPGN
    The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
    5.0 out of 5 stars 1 Review
    Downloads: 22 This Week
    Last Update:
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  • 2
    ProtoMUCK is a derivitive of NeonMUCK, which integrates new features from later Fuzzball muck servers, ideas from the GlowMUCK server, and is made to be more flexable, stable, secure, enhancing the MUCK for both user-end and admin alike.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Sole Survivor Server emulation project.
    Downloads: 0 This Week
    Last Update:
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  • 4
    The NNGS (No Name Go Server) is a game server which allows you to play the game of Go over the Internet. It basically runs as a 'deamon' under Unix (though cygwin-port is available) and supports connections from many clients (both graphical and text)
    Downloads: 1 This Week
    Last Update:
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  • 5
    Mjolnir is an open-source server program for the closed-source Korean shooting game, GunBound. The login and setup functions, as well as encryption and protocols, of the GunBound client will need to be understood and re-implemented in a server.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 6
    YICS connects to the Yahoo! Chess server and emulates a chessd-based server, making it possible to use ICS-compatible interfaces (such as xboard, WinBoard, eboard, and Thief) on Yahoo! Chess.
    Downloads: 0 This Week
    Last Update:
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  • 7
    LASANGE aims at creating a mostly-automated LAN session administration and management system. It will provide game server management (rapid deployment of game servers) and tournament management in a more advanced and automated way than other systems.
    Downloads: 3 This Week
    Last Update:
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  • 8
    This is the coding section of your all-time favorite MUD, Sinstrad. You probably know us from http://sinistrad.net
    Downloads: 0 This Week
    Last Update:
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  • 9
    Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
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    Downloads: 0 This Week
    Last Update:
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  • 10
    2D tilebased/networked game development libraries. Include functionality for different configuration files (INI-style, XML) and IFF (ancient format design from Electronic Arts). All is based on the Simple Directmedia Layer and related libraries.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
    Last Update:
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  • 12
    This project is a lightweight server written in Ocaml for highly interactive webpages or even online browser based games. The server can already be used as a fast frontend to a MySQL database. The software should work on *nix and windows.
    Downloads: 0 This Week
    Last Update:
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  • 13
    A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
    Last Update:
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  • 15
    libgmonopd is a stable and fast embeddable monopoly-playing server written in C. Its main purpose is to allow monopd-compatible clients (such as gtkmonop) to have a 'start server' command available directly from the GUI. It uses an XML protocol.
    Downloads: 0 This Week
    Last Update:
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  • 16
    QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and interfacing to game servers, is fully multithreaded and is written in C.
    Downloads: 0 This Week
    Last Update:
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