Showing 6 open source projects for "game library"

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  • 1

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 0 This Week
    Last Update:
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  • 2
    MiniWeb is a high-efficiency, cross-platform, small-footprint HTTP server implementation in C language. It implements GET and POST methods and works on multiple platforms ranging from server, desktop, game console and IoT hardware.
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    Downloads: 89 This Week
    Last Update:
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  • 3
    A rpc library implementing the Remote Procedure Call Specification (RFC 1057) and a nfs3 library implementing the Network File System v3 Specification (RFC 1813) for devkitppc and libogc (Nintendo Wii), are the aim of this project.
    Downloads: 0 This Week
    Last Update:
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  • 4
    This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
    Downloads: 0 This Week
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  • 5
    2D tilebased/networked game development libraries. Include functionality for different configuration files (INI-style, XML) and IFF (ancient format design from Electronic Arts). All is based on the Simple Directmedia Layer and related libraries.
    Downloads: 0 This Week
    Last Update:
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  • 6
    QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and interfacing to game servers, is fully multithreaded and is written in C.
    Downloads: 0 This Week
    Last Update:
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