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Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model complete with a Unix-Like Kernel File named: Cerberus. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text,...
In times of html5, ajax, css3 and more it's not necessary using flash applications or streaming services anymore. With this project I'm trying to create a web based audioplayer that can handle large music collections and that is usable with a dynamic playlist which can be edited while listening to music without refreshing the page.
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Pertergrin a fantasy role playing game. The player plays the role of a hero going through adventures. Pertergrin is also an role playing game system. This enables you to create or improve a world, towns, items etc. using an Editor.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
Project was started because of need to have XSPF playlist generated automatically on-the-fly to be used with any XSPF playlist driven Flash player for any website. getID3() is used as core of this project.
Xical - a Flash/Actionscript based Rich Media Framework/Player with extensive caching mechanisims to provide suitable low-bandwidth use via the web; OS: any that runs the Macromedia Flash Player or Plugin Version 6 (Xical (0.1)) or 7 (Xical 2).
PuckBase is an "out of the box" PHP/MySQL solution for maintaining an online hockey league or team Web site. PuckBase comes with full statistics, multi-league and multi-team scheduling, player profiles, news, voting, discussions, and more.
EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player2" input to another user over the Internet using UDP network communication.
Nile is an RPG game based around an Ancient Egyptian theme. Characters will be able to improve many different skills, trade with each other and cast spells amongst other things. Emphasis will be placed on player interaction.
An XML socket server meant for use with Flash applications requiring a persistent socket connection. The server is easily extended for use in a variety of application scenarios, from chat, to multi-player gaming, to real-time data feeds.
Perl Multi-User Text Environment. A text-based network envionment akin to MUX, MUSH, MOO, etc. Written in Perl with a Postgres database back-end. The user interface is designed to closely resemble MUX to ease player transition.
p4sync syncs mp3 players on multiple computers over the network so that they are playing the same song at the same time. Popular players such as Windows Media Player, Winamp, iTunes, and XMMS will be supported. We have a prototype up and running.
TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk.
Simply put the game is about space colonization. Each player runs a
Pertergrin a fantasy role playing game. The player plays the role of a hero going through adventures.
Pertergrin is also an role playing game system. This enables you to create or improve a world, towns, items etc. using an Editor.