Showing 3 open source projects for "socket library"

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  • 1
    Socket.IO-Client-Swift

    Socket.IO-Client-Swift

    Socket.IO-client for iOS/OS X

    Socket.IO-client for iOS/OS X. Supports Socket.IO server 2.0+/3.0+/4.0+. Supports Binary, supports Polling and WebSockets, and supports TLS/SSL. Requires Swift 4/5 and Xcode 10.x. Add the project as a dependency to your Package.swift. Add the Starscream and SocketIO frameworks to your projects and follow the usual Carthage process.
    Downloads: 0 This Week
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  • 2
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and related development stacks. yasio can be used for TCP, UDP, SSL, IPv6, KCP, and multi-threaded networking scenarios. ...
    Downloads: 2 This Week
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  • 3
    Starscream

    Starscream

    Websockets in swift for iOS and OSX

    Starscream is a conforming WebSocket (RFC 6455) library in Swift. Once imported, you can open a connection to your WebSocket server. Note that socket is probably best as a property, so it doesn't get deallocated right after being setup. After you are connected, there is either a delegate or closure you can use for process WebSocket events. The writeData method gives you a simple way to send Data (binary) data to the server.
    Downloads: 0 This Week
    Last Update:
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