Showing 3 open source projects for "asynchronous socket library"

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  • 1
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system.
    Downloads: 0 This Week
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  • 2
    Socket.IO-Client-Swift

    Socket.IO-Client-Swift

    Socket.IO-client for iOS/OS X

    Socket.IO-client for iOS/OS X. Supports Socket.IO server 2.0+/3.0+/4.0+. Supports Binary, supports Polling and WebSockets, and supports TLS/SSL. Requires Swift 4/5 and Xcode 10.x. Add the project as a dependency to your Package.swift. Add the Starscream and SocketIO frameworks to your projects and follow the usual Carthage process.
    Downloads: 0 This Week
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  • 3
    Starscream

    Starscream

    Websockets in swift for iOS and OSX

    Starscream is a conforming WebSocket (RFC 6455) library in Swift. Once imported, you can open a connection to your WebSocket server. Note that socket is probably best as a property, so it doesn't get deallocated right after being setup. After you are connected, there is either a delegate or closure you can use for process WebSocket events. The writeData method gives you a simple way to send Data (binary) data to the server.
    Downloads: 0 This Week
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