TxEngine is an embedded controller engine designed to allow one to make supervision & control program that fit in embedded systems. Include a modular design with native support for Modbus RTU, timers, threads, linked lists
Based on a graph approach this engine is ale to provide splitting of a service activation/update request into multiple device requests. A device request can be considered logging into a telnet server and lunching some commands.
A Controlled Language Programming (CLP) compiler, runtime engine, and development IDE for writing software in a natural (but somewhat restricted) language that clearly represents the real world concerns and maps to a 3GL (Java/Groovy) for execution.
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
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The purpose of the project is to build a world class open source Enterprise integration engine.
<br>Uses of JEngine include healthcare systems/hospitals HL7 interface engine, intergration of HL7 with EMR and Practice Management Systems.