Showing 14 open source projects for "c# source code example"

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  • 1
    Dead Deer 3.14.56.2025

    Dead Deer 3.14.56.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and...
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    Downloads: 8 This Week
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  • 2
    face3D_chung
    face3D chung is a small mesh editor with which you can create 3D obj model character avatar head objects with texture from a single photo of any man or woman for your games. Works by 3D & texture morphing .Uses freebasic apps gui_chung , loadobj3ds_chung and ancient openGL . Can run on a small netbook. .Added speaking avatars with moving lips using TTS_chung_dll and aiml_chung_dll aiml chatbot .Added online speaking avatar using HTML5 , javascript , jsc3d and custom elizabot like chatbot...
    Downloads: 1 This Week
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  • 3
    PLaTHEA

    PLaTHEA

    People Localization and Tracking for HomE Automation

    PLaTHEA is a stereo vision based indoor localization and tracking system. The system acquires a stereo video stream from different kind of input devices included not-synchronized network cameras. An usage tutorial for an older is provided at http://www.dis.uniroma1.it/~leotta/demos/plathea/plathea.html. If you want to use this code please cite the research paper at https://onlinelibrary.wiley.com/doi/abs/10.1002/spe.2262.
    Downloads: 0 This Week
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  • 4
    C++ Fuzzy Logic Programming Library - For problem solving in the fuzzy logic domain. It has an object oriented API well suited to C++ syntax for direct inclusion in source code. Portable to platforms that support the C++ STL.
    Downloads: 0 This Week
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  • 5

    april

    Simulating worlds in a computer

    The April project defines a set of C++ objects (World, Actor, Sensor, Reflex, Brain, Actuator, Event) that help simulate various environments. The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy. The code is structured in several layers: - april-core simply defines the library and the objects - april-gui builds on the concepts in april-core, giving a visual interpretation to the...
    Downloads: 0 This Week
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  • 6
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
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  • 7
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 8
    Java JNI API for morphological analysis of Russian. Note: C++ JNI code and the core code is at the project http://sourceforge.net/projects/seman/ .
    Downloads: 0 This Week
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  • 9
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 0 This Week
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  • 12
    It's Windows version of WordNet 3.0 (not provided on author's site) with c code source for compiling with visual studio
    Downloads: 1 This Week
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  • 13
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 14
    Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
    Downloads: 0 This Week
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