Showing 3 open source projects for "linux games"

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  • 1

    GLORIA

    a reasoning engine for agents and games

    This project is about implementing a logic-programming based, reasoning engine for an agent. We started with an implementation of the iff-proof procedures, by Kowalski and Fung, as an any-time algorithm written in Prolog.
    Downloads: 0 This Week
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  • 2

    TinyCog

    Cognitive architecture with a focus on self-models

    TinyCog is a cognitive architecture (perception, action, reasoning, planning, and language) with a focus on representing "self-models" (physical, capabilities, intentions, social, historical, "cognitive stream") in order to implement social reasoning and collaborative planning in a "hunter domain" test bed. We use Prolog, RDF Triples, Description Logic and a HTN-Planner as base technologies.
    Downloads: 0 This Week
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  • 3
    This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
    Downloads: 0 This Week
    Last Update:
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