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GUI Ant-Miner is a tool for extracting classification rules from data. It is an updated version of a data mining algorithm called Ant-Miner (Ant Colony-based Data Miner).
...The world has an amount of energy that the user may use to create Actors and components while Actors may also create other Actors from their own energy.
The code is structured in several layers:
- april-core simply defines the library and the objects
- april-gui builds on the concepts in april-core, giving a visual interpretation to the concepts
- AprilDream is a GUI program that uses april-gui objects to display a World in evolution.
The code base also contains a test suite based on [Google test](http://code.google.com/p/googletest/) and a set of ever-growing commented examples.
This is a GUI, Java implementation of the Ant Colony Optimisation/Particle Swarm Optimisation (PSO/ACO2) rule induction algorithm. This project was inspired by Ant-Miner, but handles continuous attributes using PSO or now Differential Evolution.
An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
Ubiquity is a framework for device agents. It includes system level functionality such as networking, XML message passing, agent discovery, and GUI support for building a system of agents that wrap devices, enabling the creation of smart devices.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots