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A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
Simple Qt/C++ Project for learning simulation programming.
QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
ACLAnalyser is a powerful tool to validate, verify and debug a MAS (Multi Agent Systems). ACLAnalyser sniff all messages exchanged between agents in a MAS, store them in a data base, and recover them later to get interesting information.
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The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
nu-BDI is an extension of the Jason agent interpreter aimed at processing norms using constraints on the agent's instantiated plans. The core agent reasoning cycle now includes a component for processing norms and enforcing norm constraints.
Siafu simulates individual agents and their context, from home to city-wide scenarios. As a developer, you use the API to write your simulation for the purposes of data-set generation, test or visualization, optionally hooking it to your own application.
An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
ANts P2P realizes a third generation P2P net. It protects your privacy while you are connected and makes you not trackable, hiding your identity (ip) and crypting everything you are sending/receiving from others.
Cog-Trust implements a cognitive theory of trust for social agents. It includes a testbed for testing and protopying hybrid agents. Deliberative modules are coupled to classifiers and cognitive maps, used for the assesment of trust and delegation.
POGG (Programação Orientada a Gráficos de Gantt) é um modelo de programação que permite a distribuição de tarefas num Sistema Multiagente (SMA) criado com a plataforma JADE (Java Agent DEvelopment Framework), formando uma grade computacional.
DCOPolis is a framework for comparing and deploying distributed decision processes in heterogeneous environments, including simulation in a virtual machine.
Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
Attimas-os is an open Source project for artificial inteligence develpment tools This is a component-based toolkit enabling rapid development of FIPA compliant agents.It must supports the majority of the FIPA Experimental specifications
JAVA based tool for easy and realtime monitoring (RTM) of data streams or groups of data streams. This tool makes it easy to monitor inherent distributed or multi-threaded applications like e.g. agent systems, financial data, logistics, RFID Systems
A demonstration of the result of using an agent based approach in software. Shows a swarm of icons representing agents that follow user selected rules.
This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
Platform supporting machine learning on different objects by different modification of the JSM method (for now). Predicates for the JSM method are written in CLIPS.Objects and modification of the JSM method have to written on one of .NET languages.
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
The aim of the project is to provide a testing tool that would reduce the cost associated with the regression testing process. The tool provides test case subset selection so that the user need not run the redundant test cases.
ECSKernel is a multiagent coordination algorithm testbed, built on the RoboCupRescue disaster simulation platform. It is easily configurable and can be used with user-generated scenarios.