Showing 152 open source projects for "c source code"

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  • 1
    bot suite
    Bot Suite consists of three applications i.e. Bot Studio, MyWebAssembly and MyMessenger. Bot Studio is used to create chat bots. MyWebAssembly executes the bot and MyMessenger makes the communication possible b/w the created bot and any other messenger.
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  • 2
    Vehikel is a learning environment for behavior based control of mobile robots. A little bit artificial intelligence based on a domain specific language for the c't Bot.
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  • 3
    The aim of this project is to develop an agent for Robocup3d. Evolution algorithms will be used to teach the agent all the required things, from basic movement to more complicated things like formations and team play.
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  • 4
    Trinity is mobile agent framework for creation of wide range of mobile agent types. Main goal of project is to provide a tool for rapid development of non-complex agents. Trinity is implemented in .NET v3.5 with usage of Windows Workflow Foundation and W
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  • 5
    DUAPI (distributed unified agent programming interface) is a class library for creating and modelling the society of autonomous software agents. It also common to active objects and virtualization paradigm at all.
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  • 6
    bioCity is a continuous space, discrete time simulation written in C++. It is meant to be of use to population biologists. Rules of behaviour are given to individuals that move, live, die, and procreate.
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  • 7
    This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
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  • 8
    ARTIcomm (ARTIFICIAL communities) – project for developing communities of intelligent embodied agents with artificial neural networks using evolutionary algorithms.
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  • 9
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
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  • 10
    AIBICOM is a C subroutine library for the development of binary control applications.
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  • 11
    a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
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  • 12
    Lillybot is an OpenCyc-based irc chatbot. It implements a very simple reasoning engine that works with the OpenCyc ontology, and hooks it to a natural-language parser. It can answer simple english questions with small simple-english replies.
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  • 13
    Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
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  • 14
    Text Matrix implements a c++ library and corresponding utilities for text mining. Cross-platform execution are supported.
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  • 15
    This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
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  • 16
    The Robosuitcase project aims to build an autonomous suitcase that is able to follow its owner.
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  • 17
    mySQL db app that stores chemical structures, calc. descriptors and property values. It has a descriptor calculator and a method that filters descriptors correlated with property values. Easy to plug-in your descriptor calc. Ideal for QSAR specialists!
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  • 18
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
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  • 19
    A feedback-enhanced framework for routing in wireless sensor networks. Speeds up the process of implementing routing techniques. Enables piggybacking of routing information on data packets. Written for the Omnet++ simulator and the Mobility Framework.
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  • 20
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
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  • 21
    This project provides a simple kernel for building distributed agent-based applications. It is based on the idea that the principles underlying dataflow programming are well-suited to design a coordination language for multi-agent environments.
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  • 22
    An agent framework for ubicomp applications. The mSALSA framework facilitates the development of ubicomp systems using autonomous agents.
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  • 23
    Project Genesis brings the game of life up-to-date. instead of dots, we have animals, instead of trivial rules about close proximity dots, we model real world activities: move,eat,kill,steal,destroy,sleep, breed and learn different patterns of behavior.
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  • 24
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
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  • 25
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
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