Showing 152 open source projects for "c source code"

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  • 1
    ...Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 2

    ANGie

    Alice Next Generation (internet entity)

    An AIML based chat bot building on the original Alice AIML 1.0.1 set produced by Dr. Wallace and the ALICE AI Foundation and the PyAIML code base written by Cort Stratton, the ANGie project incorporates additional AIML sets, adds its own AIML to the set, adds new AIML tags and additional code to provide more dynamic responses and more logical case-based-reasoning. Reading through most AIML sets it seems like the authors' intention was to have a response to every input that a bot has ever...
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  • 3

    PyGOAPng

    Python Goal Oriented Action Planning (GOAP) library

    A library for implementing GOAP in an AI agent. Based on pygoap v3 by Leif Theden et al. Updated code to work without having pygame installed, bug-fixed functions to make them implement the behaviors that were expected, and implemented desired behaviors so that the Pirate demo works properly for all known actions and goals.
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  • 4
    P3: The Portable Unix Programming System

    P3: The Portable Unix Programming System

    Multi-process homeostatic software agent library

    PUPS/P3 facilitates development of multi-process multi-host computations by providing tools to emulate colonies of homeostatic organisms. It permits persistent computation, homeostatic resource protection, and asychronous interprocess communication.
    Downloads: 0 This Week
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  • 5
    Spark - A generic physical simulator
    Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
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  • 6
    MYRA

    MYRA

    A collection of ACO algorithms for the data mining classification task

    MYRA is a collection of Ant Colony Optimization (ACO) algorithms for the data mining classification task. It includes popular rule induction and decision tree induction algorithms. The algorithms are ready to be used from the command line or can be easily called from your own Java code. They are build using a modular architecture, so they can be easily extended to incorporate different procedures and/or use different parameter values. This project is now hosted at: https://github.com/febo/myra
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    Downloads: 7 This Week
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  • 7
    nunn

    nunn

    This is an implementation of a machine learning library in C++17

    nunn is a collection of ML algorithms and related examples written in modern C++17.
    Downloads: 2 This Week
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  • 8
    MATSim
    MATSim is a framework for building multi-agent transport simulations. MATSim has moved to GitHub: https://github.com/matsim-org/matsim Source code and newer releases are now hosted at GitHub!
    Downloads: 0 This Week
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  • 9
    Redqueen Chess Engine
    Redqueen is an UCI (Universal Chess Interface) only compatible chess engine written in C++.
    Downloads: 5 This Week
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  • 10
    OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. Version 0.0.6stable is now available for download. Any feature request/bug report is welcome
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    Downloads: 39 This Week
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  • 11
    Star Ships Learning Framework
    The Star Ships Learning Framework (SSLF) provides basic routines and methods in order to interact with the space shooter Star Ships V2.1. It provides the necessary interfaces for controlling the program's ships and its logic from outside the game.
    Downloads: 0 This Week
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  • 12
    ACT-CV provides an easy to use interface between visual objects on the computer screen (or another video source) and a cognitive modeling tool.
    Downloads: 0 This Week
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  • 13
    Hydroponic Automation Platform (HAPI)

    Hydroponic Automation Platform (HAPI)

    Technologies for automating food production on various scales

    The Hydroponic Automation Platform Initiative (HAPI) develops and provides hardware and software components for automating food production using hydroponic, aquaponics, and precision agriculture techniques. High-yield production in urban settings is one of the primary goals. Artifacts include hardware design (mainly Arduino-based), firmware, management software and reporting modules.
    Downloads: 1 This Week
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  • 14
    ...For more information about the GeoHash algorithm go to (http://en.wikipedia.org/wiki/Geohash) Snapshot from source code are available at: https://github.com/astrapi69/jgeohash.git If you have suggestions or improvements of bugfixes please contribute back via github
    Downloads: 0 This Week
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  • 15
    Simple program for artificial neural network users. Right now the program can manipulate with Feed forward back propagation network.
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  • 16
    PlateGatewayQt is an GNU GPL open source license plate recognition tool
    Downloads: 1 This Week
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  • 17
    The MaxParser is written in c++ and can parse with first, second, third and fourth order projective Graph-based Dependency parsing algorithm. The project is the new version of the project "Max-MSTParser". If you want to use this software for research, please reference this web address in your papers
    Downloads: 1 This Week
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  • 18
    Laputa is a research tool and a sandbox environment for simulating the attainment of knowledge in social networks, such as scientific departments, editorial boards, expert groups, and the general public. It was developed at the philosophy department at the university of Lund.
    Downloads: 0 This Week
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  • 19
    EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
    Downloads: 0 This Week
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  • 20

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
    Downloads: 2 This Week
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  • 21
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 22

    BitBang

    Agent-based framework for Artificial Life and Complex Systems

    BitBang is an agent-based simulation framework, best suited for complex systems or artificial life research. It is developed with ease of integration in mind, allowing the interplay with existing 3D and physics engines.
    Downloads: 0 This Week
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  • 23
    INGENIAS Development Kit (IDK) is a framework for analysis, design and implementation of multi-agent systems (MAS). It is based on the specification of MAS meta-models, from which tools such as the model editor and code generation are generated.
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    Downloads: 8 This Week
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  • 24
    JasonRescue
    Jason (AgentSpeak) implementation for Robocup Rescue, including launcher, TCP/UDP connection and agents for FireBrigade, FireStation, AmbulanceTeam, AmbulanceCenter, PoliceForce and PoliceStation.
    Downloads: 0 This Week
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  • 25
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
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    Downloads: 4 This Week
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