Showing 12 open source projects for "strategy games source code"

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  • 1
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
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  • 2
    Symbiomotive is an extensible engine for modeling multi-agent environments that exhibit self-organizing, symbiotic behaviors.
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  • 3
    This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
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  • 4
    The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
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  • 5
    This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
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  • 6
    Application of neural network to predict the future of stock exchange, aerospace ( ufo trajectory ), sound, image, noise, scientific or medical data. You need , by example, 100 days of a numeric data and the number of days to predict (by example 7 days).
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  • 7
    RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
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  • 8
    This package contains code for the game of EasyGo, a modified version of the original game of go. This package provides a simple API so that the users can code and test their own players. Thus one can not only play, but also program their own players.
    Downloads: 0 This Week
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  • 9
    OpenArena is an developing enviroment for autonomous software agents and software worlds.
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  • 10
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
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  • 11
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
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  • 12
    A new project extending the basic jGameAI framework. This simulation demonstrates flocking and grouping behaviour as appearing in nature like birds and fisch schools.
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