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The Mars Simulation Project is an open source Java project to create a simulation of future human settlement on the planet Mars.
See https://github.com/mars-sim/mars-sim for the LATEST issues/wiki/code change
...Obtaining the teachingbox:
FOR USERS:
If you want to download the latest releases, please visit:
http://search.maven.org/#search|ga|1|teachingbox
FOR DEVELOPERS:
1) If you use Apache Maven, just add the following dependency to your pom.xml:
<dependency>
<groupId>org.sf.teachingbox</groupId>
<artifactId>teachingbox-core</artifactId>
<version>1.2.3</version>
</dependency>
2) If you want to check out the most recent source-code:
git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core
Documentation:
https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
A collection of ACO algorithms for the data mining classification task
MYRA is a collection of Ant Colony Optimization (ACO) algorithms for the data mining classification task. It includes popular rule induction and decision tree induction algorithms. The algorithms are ready to be used from the command line or can be easily called from your own Java code. They are build using a modular architecture, so they can be easily extended to incorporate different procedures and/or use different parameter values.
This project is now hosted at: https://github.com/febo/myra
MATSim is a framework for building multi-agent transport simulations.
MATSim has moved to GitHub: https://github.com/matsim-org/matsim
Sourcecode and newer releases are now hosted at GitHub!
...For more information about the GeoHash algorithm go to (http://en.wikipedia.org/wiki/Geohash)
Snapshot from sourcecode are available at:
https://github.com/astrapi69/jgeohash.git
If you have suggestions or improvements of bugfixes please contribute back via github
The Project moved to github https://github.com/EnFlexIT/AgentWorkbench
The project has moved to github https://github.com/EnFlexIT/AgentWorkbench
Agent.GUI is a simulation framework and toolkit based on the JADE framework. It provides functionalities for time aspects, agent-environment interaction, visualization and load balancing, Furthermore, the included application focuses the usability for end users.
INGENIAS Development Kit (IDK) is a framework for analysis, design and implementation of multi-agent systems (MAS). It is based on the specification of MAS meta-models, from which tools such as the model editor and code generation are generated.
Jason (AgentSpeak) implementation for Robocup Rescue, including launcher, TCP/UDP connection and agents for FireBrigade, FireStation, AmbulanceTeam, AmbulanceCenter, PoliceForce and PoliceStation.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games.
IMPORTANT NOTE: our sourcecode has been moved to GitHub. You will find it at:
https://github.com/gaia-ucm/jbt
Note however that all the binary files will still be distributed here at SourceForge.
The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original sourcecode was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
Ant-based artificial art has reached significant levels of visual appeal and aesthetics.
Nevertheless, the artworks are still clearly recognizable as computer-generated, and present a diffused colouring effect common to most of the ant-based art.
Web-as-corpus tools in Java.
* Simple Crawler (and also integration with Nutch and Heritrix)
* HTML cleaner to remove boiler plate code
* Language recognition
* Corpus builder
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
Vehikel is a learning environment for behavior based control of mobile robots. A little bit artificial intelligence based on a domain specific language for the c't Bot.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's sourcecode, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
THIS PROJECT HAS BEEN MOVED TO GOOGLE CODE. HERE IS THE URI ... http://code.google.com/p/blackboardeventprocessor/ Regards, Bediako George www.lucidtechnics.com