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GUI Ant-Miner is a tool for extracting classification rules from data. It is an updated version of a data mining algorithm called Ant-Miner (Ant Colony-based Data Miner).
This is a GUI, Java implementation of the Ant Colony Optimisation/Particle Swarm Optimisation (PSO/ACO2) rule induction algorithm. This project was inspired by Ant-Miner, but handles continuous attributes using PSO or now Differential Evolution.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
Ubiquity is a framework for device agents. It includes system level functionality such as networking, XML message passing, agent discovery, and GUI support for building a system of agents that wrap devices, enabling the creation of smart devices.
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This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots