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MongoDB Atlas runs apps anywhere
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A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
Web-as-corpus tools in Java.
* Simple Crawler (and also integration with Nutch and Heritrix)
* HTML cleaner to remove boiler plate code
* Language recognition
* Corpus builder
Full-stack observability with actually useful AI | Grafana Cloud
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JNOMO is a Jean Plugin for providing more expresiveness in its rule language. This plugin allows for retracting or priorizing rules, removing facts as a rule consecuence or even asking for the "unspecified" information into Knowledge Base.
Computer System for Adaptive Intelligent Life :: seeks to create a software system that is capable of learning. The project's ultimate goal is to further the ability of software to both adapt to individual users, and to respond their needs.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.