Showing 193 open source projects for "c-bus"

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  • 1
    Dead Deer 3.14.6.2024

    Dead Deer 3.14.6.2024

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors...
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    Downloads: 29 This Week
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  • 2
    XSB
    Logic Programming and Deductive Database system (Tabled Prolog) for Unix, Mac, and Windows.
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    Downloads: 16 This Week
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  • 3
    Flora-2
    Flora-2 is a powerful knowledge representation and reasoning system designed for building knowledge-intensive applications. It is based on F-logic, HiLog, Transaction Logic, and also supports defeasible reasoning. Applications include intelligent agents, Semantic Web, ontology management, and more. If you use Flora-2 and like it, please acknowledge it in your project!
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    Downloads: 5 This Week
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  • 4
    PLEXIL (plan execution software)

    PLEXIL (plan execution software)

    Plan execution language and executive

    NOTE: Since 2022 this hosting of PLEXIL is deprecated. PLEXIL has moved to GitHub at https://github.com/plexil-group/plexil. Documentation is found at https://plexil-group.github.io/plexil_docs. Please use these new locations. PLEXIL is a plan execution language and technology developed by NASA and used in automation and autonomy applications at NASA and in the public sector. This software includes compilers for the language, the executive (runtime environment), and related tools....
    Downloads: 3 This Week
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  • 5
    Critterding2

    Critterding2

    Evolving Artificial Life

    Downloads: 1 This Week
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  • 6
    dorban

    dorban

    A demo for the Svarog AI library.

    This project is a demo based on a Svarog AI library, which can be downloaded from https://github.com/pawelbiernacki/svarog . It contains a player (Pregor) controlled by the user and an NPC (Dorban) controlled by the Svarog interpreter. The objective is to kill the vampire. Or at least to attack him with the optimal chances. The Svarog AI library contains a new optimization algorithm based on so called hidden variables. In order to achieve the objective Dorban will try to convince Pregor to...
    Downloads: 1 This Week
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  • 7
    licas

    licas

    Framework for intelligent service-based networks. Mobile compatible.

    Fully integrated framework for building and deploying service-based networks (SOA / Microservices). Communication includes XML-RPC, REST and Web Services. Other features include service protection, admin scripts, metadata, query processes, autonomous, agent-based, or self-organising. Special to the system are its AI and text-processing features. In particular, there is an Autonomic Manager framework with a BPEL-style execution script. Sub-packages include text or query processing and a...
    Downloads: 0 This Week
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  • 8
    A rudimentary 3D computer game that utilises artificial neural networks to enable computer agents to anticipate a target's location and shoot (bullets) in the corresponding direction.
    Downloads: 0 This Week
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  • 9
    Amoeba

    Amoeba

    Linux Command Line Learning Program

    Amoeba is a Linux command-line learning program that observes and adapts to the Linux command line storing learned strings and their usage data. It enhances command-line proficiency by capturing command outputs, adapting string lengths, and periodically saving knowledge. Sandboxing is essential for security, and optionally a virtual machine would further isolates it from the host system. Contributions and improvements are encouraged via the GitHub repository.
    Downloads: 0 This Week
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  • 10
    EcoLab
    EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
    Downloads: 1 This Week
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  • 11
    An automatic knowledge inference engine. Given a set of statements it can derive actions and other statements from the the set of assumptions.
    Downloads: 0 This Week
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  • 12
    This project is moved to github: https://github.com/sokirko74/aot
    Downloads: 0 This Week
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  • 13
    The Mobility Open Architecture Simulation and Tools (MOAST) framework aids in the development of autonomous robots. It includes an architecture, control modules, interface specs, and data sets and is fully integrated with the USARSim simulation system.
    Downloads: 0 This Week
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  • 14
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 15
    PLaTHEA

    PLaTHEA

    People Localization and Tracking for HomE Automation

    PLaTHEA is a stereo vision based indoor localization and tracking system. The system acquires a stereo video stream from different kind of input devices included not-synchronized network cameras. An usage tutorial for an older is provided at http://www.dis.uniroma1.it/~leotta/demos/plathea/plathea.html. If you want to use this code please cite the research paper at https://onlinelibrary.wiley.com/doi/abs/10.1002/spe.2262.
    Downloads: 0 This Week
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  • 16
    C++ Fuzzy Logic Programming Library - For problem solving in the fuzzy logic domain. It has an object oriented API well suited to C++ syntax for direct inclusion in source code. Portable to platforms that support the C++ STL.
    Downloads: 3 This Week
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  • 17
    P3: The Portable Unix Programming System

    P3: The Portable Unix Programming System

    Multi-process homeostatic software agent library

    PUPS/P3 facilitates development of multi-process multi-host computations by providing tools to emulate colonies of homeostatic organisms. It permits persistent computation, homeostatic resource protection, and asychronous interprocess communication.
    Downloads: 0 This Week
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  • 18
    WumpusWorld-CSharp

    WumpusWorld-CSharp

    A Wumpus World in c# and prolog with a GUI

    Wumpus World Game is based on knowledgebase agents and is described in the book , Artificial Intelligence : A Modern Approach (Russel - Norvig). This is an implementation of Wumpus World (a Knowledgebase agent game) using csharp alongside prolog with a GUI. C# has the main environment of the game and the GUI The GUI was created using WPF , Windows Presentation Foundation Prolog is used as the knowledgebase of the agent of Wumpus World In order for C# to communicate with Prolog a Csharp...
    Downloads: 1 This Week
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  • 19
    Thalamus is a framework for creating modular interactive characters. Its goal is to make it possible to create interactive characters out of a set of different independent modules, each of which has a designated role in the behavior of the character. Unlike most the other interactive character frameworks, there is no specific module to act as the Mind, neither as the Body. It supports and is largely based on the architecture of SAIBA/BML. Acknowledgements: GAIPS/INESC-ID: (Intelligent...
    Downloads: 0 This Week
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  • 20

    Game of Giants - 2 player AI

    2 Player (Bot or Human) AI Gaming

    Game of the Giants is a two-player board game which is played on a 10x10 grid of cells. Each player has four giants having initial configuration as shown in starting stage. A move consists of two subsequent actions: 1. One moves one of one's own giant one or more empty squares in a straight line (orthogonally), exactly as rook moves in chess, it may not cross or enter a square occupied by a giant or an arrow. 2. After moving, the giant shoots an arrow from its landing square to another...
    Downloads: 0 This Week
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  • 21
    Spark - A generic physical simulator
    Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
    Downloads: 0 This Week
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  • 22
    nunn

    nunn

    This is an implementation of a machine learning library in C++17

    nunn is a collection of ML algorithms and related examples written in modern C++17.
    Downloads: 0 This Week
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  • 23
    OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. Version 0.0.6stable is now available for download. Any feature request/bug report is welcome
    Downloads: 33 This Week
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  • 24
    Redqueen Chess Engine
    Redqueen is an UCI (Universal Chess Interface) only compatible chess engine written in C++.
    Downloads: 4 This Week
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  • 25
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    ... to be yet designed) Software agents will automatically manage the rest or resource management, sharing , cloning of tasks etc. new resources can be added and removed from the system on fly; in layman terms the project will create an agent program that enable sharing & execution of program among all the available resources whether it be desktop, laptop, pda . thereby one can accelerate research to the very extent of resource availability with out bothering about anything... C++11v Upcoming.
    Downloads: 0 This Week
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