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ACLAnalyser is a powerful tool to validate, verify and debug a MAS (Multi Agent Systems). ACLAnalyser sniff all messages exchanged between agents in a MAS, store them in a data base, and recover them later to get interesting information.
FemtoThnk models higher-level brain functions. It is an artificial intelligence model that includes features such as natural language processing (any ISO Latin alphabet), problem solving, dreaming, pattern sensing and hierarchical organization.
This project hosts the files necessary to setup the Strathclyde Poker Research Environment system, as described in "SPREE : The Strathclyde Poker Research Environment" in Proceedings of the AISB AI & Games Symposium 2011
Socialscape is a tool for modeling artificial societies. Multiple agents move on a grid and interact with each other. Agents create value only by interacting with other agents, unlike “Sugarscape”, where agents get goods from the land.
Justhink is a framework for develop artificial intelligence simulations. The Framework provides a simulation software and an API to develop external modules that are plugged into simulation, such as the problem/mission and artificial intelligence modules
Modular version of FAtiMA Agent Architecture. FAtiMA is an Autonomous Agent Architecture with reactive and BDI based deliberative behaviour and with emotions and reasoning capabilities.
Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
The Swarm Framework was created by the Santa Fe Institute for multi-agent based simulations. The original source code was written in Objective C. This project aims to create a replacement for Swarm bindings for Java which needs native code to work.
The Open Robot Project is the first fully open mechanical, electrical and computational cooperative robotic project. Its goal is to develop in a collaborative way in next decade a fully functional humanoid-like robot with multiple abilities.
nu-BDI is an extension of the Jason agent interpreter aimed at processing norms using constraints on the agent's instantiated plans. The core agent reasoning cycle now includes a component for processing norms and enforcing norm constraints.
The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
Project migrated: https://github.com/arktools
This library aims at providing a uniform method for simulation, prototyping, and testing of autonomous robots. It also adheres to the object-oriented paradigm to ease system configuration and development. http://www.youtube.com/watch?v=-wQVrM5SL2o&fe
The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.
Siafu simulates individual agents and their context, from home to city-wide scenarios. As a developer, you use the API to write your simulation for the purposes of data-set generation, test or visualization, optionally hooking it to your own application.
An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.