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We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
JinnIde is a plugin that allows using Jinni Prolog, now also hosted here on this site (with open source license!), within the confines of an IDE integrated in JEdit.
Palamedes is a plugin that enables users to use Eclipse for Game Description Language (GDL) development, making Eclipse a first class GDL IDE. It comes with many goodies such as syntax highlighting, knowledge base analysis, debug and many other.
WSMO Studio is a Semantic Web Service and Semantic Business Process modelling environment based on the Web Services Modelling Ontology (WSMO). WSMO Studio is available as a set of Eclipse plug-ins that can be extended and customised by 3rd parties.
JPop is a plugin that integrates the poplog (http://sourceforge.net/projects/openpoplog) environment as a plugin for the jedit (http://sourceforge.net/projects/jedit) programmers editor. The plugin is written in a mixture of Java, pop11, and beanshel
This is one approach to implementing the ideas discussed as the Public Domain Knowledge Base.
Originally coded by Stephen Reed before joining Cycorp and currently maintained by Vic Bancroft. The next release with contributions made here will be versio