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Linha do Texto is a web based game for classificate semiotic text content from user input data with 1 to 4 parameters predifined in each section. It can be used to discuss discrete and continuous semantic categories in a scientific and educational fied.
Interactive scientific graphing and data analysis software.
...The built-in analysis operations include column/row statistics, (de)convolution, FFT and FFT-based filters. Scripting Console support in-place evaluation of mathematical expressions and scrtipting interface to ECMAScript like dynamic scripting language(javascript). The GUI of the application uses the Qt toolkit. Periodic test builds are available here http://alphaplot.sourceforge.net/test-build.html
The FAKE GAME tool uses natural evolution to evolve Data Mining models. It incorporates several preprocessing, optimization and visualization methods aimed to streamline the Knowledge Discovery process. Knowledge Extraction from data is being automated!
With the "xix" library, GATE functionality is available in XQuery (via an MXQuery extension). OpenCalais invocation is supported, too. -- Source code at http://sgv-jenkins-01.ethz.ch/job/xixlib/ws/-- "Show project details" for instruction
* Java classes for parsing text, conversion to XML or to evaluate in Java. The parser is textual-script-controlled with a syntax near Backus Naur Format, named ZBNF. * Some routines for conversion: C-Header or Java to XMI, XML-Documentation generation,
Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
Data Model that will be applied to backtesting. The main goal of this project is to create a data model that is able to process large amounts of data using a simple script.