HPGS is an HPGL/2 interpreter, which renders HPGL/2 through a Postscript-like API. Currently, it can render to eps and png files. For rendering the scenery to pixel formats, a rendering engine has been coded, which draws vector graphics into pixel buffers
MESH is a tool that measures distortion between two discrete surfaces (triangular meshes) using the Hausdorff distance to compute a maximum, mean and root-mean-square errors between two given surfaces. It also displays the error values on the surface.
Solomon SSD1928 is a powerful graphics processor capable of driving small TFT displays. This project aims to develop a cross-platform, efficient and extensive API to allow users to make the most out this versatile graphics processor.
Mga View - a small program for displaying image on console . It uses mga_vid from mplayer or framebuffer device . It has some useful functions and its own image format (smaller than most of gif & png images) . See docs or homepage for details ...