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HPGS is an HPGL/2 interpreter, which renders HPGL/2 through a Postscript-like API. Currently, it can render to eps and png files. For rendering the scenery to pixel formats, a rendering engine has been coded, which draws vector graphics into pixel buffers
Solomon SSD1928 is a powerful graphics processor capable of driving small TFT displays. This project aims to develop a cross-platform, efficient and extensive API to allow users to make the most out this versatile graphics processor.