Showing 2 open source projects for "environment-modules"

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    pixelmatch

    pixelmatch

    The smallest, simplest JavaScript pixel-level image comparison library

    ...Unlike these libraries, pixelmatch is around 150 lines of code, has no dependencies, and works on raw typed arrays of image data, so it's blazing fast and can be used in any environment (Node or browsers). Compares two images, writes the output diff and returns the number of mismatched pixels.
    Downloads: 0 This Week
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    retina.js

    retina.js

    JavaScript helpers for rendering high-resolution image variants

    ...You can prepare images for as many levels of pixel density as you want and let retina.js dynamically serve the right image to the user. retina.js assumes you are using Apple's prescribed high-resolution modifiers (@2x, @3x, etc) to denote high-res image variants on your server. It also assumes that if you have prepared a variant for a given high-res environment, that you have also prepared variants for each environment below it. For example, if you have prepared 3x variants, retina.js will assume that you have also prepared 2x variants. If the environment does have 3x capabilities, retina.js will serve up the 3x image. It will expect that url to be /images/my_image@3x.png. If the environment has the ability to display images at higher densities than 3x, retina.js will serve up the image of the highest resolution that you've provided, in this case 3x.
    Downloads: 0 This Week
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